Finite-difference time-domain solver for room acoustics using graphics processing units

[1]  Juan Miguel,et al.  Discrete-time modelling of diffusion processes for room acoustics simulation and analysis , 2012 .

[2]  Vesa Välimäki,et al.  Interpolated rectangular 3-D digital waveguide mesh algorithms with frequency warping , 2003, IEEE Trans. Speech Audio Process..

[3]  Jeremy W. Sheaffer FDTD/K-DWM SIMULATION OF 3D ROOM ACOUSTICS ON GENERAL PURPOSE GRAPHICS HARDWARE USING COMPUTE UNIFIE , 2010 .

[4]  Hans-Peter Seidel,et al.  Fast parallel surface and solid voxelization on GPUs , 2010, SIGGRAPH 2010.

[5]  J. Borish Extension of the image model to arbitrary polyhedra , 1984 .

[6]  Damian T. Murphy,et al.  Room Impulse Response Synthesis and Validation Using a Hybrid Acoustic Model , 2013, IEEE Transactions on Audio, Speech, and Language Processing.

[7]  Tapio Lokki,et al.  The room acoustic rendering equation. , 2007, The Journal of the Acoustical Society of America.

[8]  Jianbin Fang,et al.  A Comprehensive Performance Comparison of CUDA and OpenCL , 2011, 2011 International Conference on Parallel Processing.

[9]  Julius O. Smith,et al.  Physical Modeling Using Digital Waveguides , 1992 .

[10]  A. Krokstad,et al.  Calculating the acoustical room response by the use of a ray tracing technique , 1968 .

[11]  Paulo Dias,et al.  Finite Difference Room Acoustic Modelling on a General Purpose Graphics Processing Unit , 2010 .

[12]  Murray Hodgson,et al.  Improved algorithms and methods for room sound-field prediction by acoustical radiosity in arbitrary polyhedral rooms. , 2004, The Journal of the Acoustical Society of America.

[13]  Rahul Narain,et al.  Efficient and accurate sound propagation using adaptive rectangular decomposition. , 2009, IEEE transactions on visualization and computer graphics.

[14]  K. Yee Numerical solution of initial boundary value problems involving maxwell's equations in isotropic media , 1966 .

[15]  E. Mommertz,et al.  Angle-dependent in-situ measurements of reflection coefficients using a subtraction technique , 1995 .

[16]  Tapio Lokki,et al.  Implementation and Visualization of Edge Diffraction with Image-source Method , 2002 .

[17]  Craig J. Webb Computing virtual acoustics using the 3D finite difference time domain method and Kepler architecture GPUs , 2013 .

[18]  James R. Larus,et al.  Software and the Concurrency Revolution , 2005, ACM Queue.

[19]  Lauri Savioja,et al.  REAL-TIME 3D FINITE-DIFFERENCE TIME-DOMAIN SIMULATION OF LOW- AND MID-FREQUENCY ROOM ACOUSTICS , 2010 .

[20]  Julius O. Smith,et al.  Physical Modeling with the 2-D Digital Waveguide Mesh , 1993, ICMC.

[21]  John B. Schneider,et al.  Implementation of transparent sources embedded in acoustic finite-difference time-domain grids , 1998 .

[22]  J. Strikwerda Finite Difference Schemes and Partial Differential Equations , 1989 .

[23]  Tapio Takala,et al.  Waveguide Mesh Method for Low-Frequency Simulation of Room Acoustics , 1995 .

[24]  Stefan Bilbao,et al.  Computing room acoustics with CUDA - 3D FDTD schemes with boundary losses and viscosity , 2011, 2011 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP).

[25]  Ulf R. Kristiansen,et al.  Computational Modelling and Simulation of Acoutic Spaces , 2002 .

[26]  S. Bilbao Wave and Scattering Methods for Numerical Simulation , 2004 .

[27]  Mark J. Kilgard,et al.  The OpenGL Utility Toolkit (GLUT) Programming Interface , 1999 .

[28]  Pat Hanrahan,et al.  Beam tracing polygonal objects , 1984, SIGGRAPH.

[29]  Craig J. Webb,et al.  Large-scale virtual acoustics simulation at audio rates using three dimensional finite difference time domain and multiple graphics processing units , 2013 .