Architecture of Data Exchange with Minimal Client-Server Interaction at Multipoint Video Conferencing

The problems of serverless connections between clients and audiovisual data transmission in peer-to-peer videoconferencing web application are discussed. The serverless connections based on the WebRTC protocol allow applications to transfer any data between clients directly. The partial or complete loss of service data for the WebRTC protocol, which hampers the client connection, occurs during interaction of several clients through the server of the videoconferencing application. The proposed architecture of data transmission and storage on client and server provides buffering and following processing of the signal data with the exception of their loss and support of interaction between client groups.

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