Research of test platform on computer games with distributed system

This paper analyzes the traditional game system, pointing out its shortcoming and putting forward an idea of designing a Distributed System (which is referred to as DS) Computer Game Platform. At first, the paper puts forward the structure of DS computer game platform and introduces several functions. After that, the paper proves the practicability of DS computer game system in several different aspects such as the technological principles, running processes and architectural design. Finally, comparing with the traditional form of playing computer game, the paper proves that the DS Computer Game Platform can be more powerful and efficient.

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