Dynamical model of binary asteroid systems through patched three-body problems

The paper presents a strategy for trajectory design in the proximity of a binary asteroid pair. A novel patched approach has been used to design trajectories in the binary system, which is modeled by means of two different three-body systems. The model introduces some degrees of freedom with respect to a classical two-body approach and it is intended to model to higher accuracy the peculiar dynamical properties of such irregular and low gravity field bodies, while keeping the advantages of having a full analytical formulation and low computational cost required. The neighborhood of the asteroid couple is split into two regions of influence where two different three-body problems describe the dynamics of the spacecraft. These regions have been identified by introducing the concept of surface of equivalence (SOE), a three-dimensional surface that serves as boundary between the regions of influence of each dynamical model. A case of study is presented, in terms of potential scenario that may benefit of such an approach in solving its mission analysis. Cost-effective solutions to land a vehicle on the surface of a low gravity body are selected by generating Poincaré maps on the SOE, seeking intersections between stable and unstable manifolds of the two patched three-body systems.

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