State of the Art on Stylized Fabrication

Digital fabrication devices are powerful tools for creating tangible reproductions of 3D digital models. Most available printing technologies aim at producing an accurate copy of a tridimensional shape. However, fabrication technologies can also be used to create a stylistic representation of a digital shape. We refer to this class of methods as ‘stylized fabrication methods’. These methods abstract geometric and physical features of a given shape to create an unconventional representation, to produce an optical illusion or to devise a particular interaction with the fabricated model. In this state‐of‐the‐art report, we classify and overview this broad and emerging class of approaches and also propose possible directions for future research.

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[68]  Bernhard Thomaszewski,et al.  Designing structurally-sound ornamental curve networks , 2016, ACM Trans. Graph..

[69]  M. Otaduy,et al.  Design and fabrication of materials with desired deformation behavior , 2010, ACM Trans. Graph..

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[72]  Paolo Cignoni,et al.  Field-aligned mesh joinery , 2014, ACM Trans. Graph..

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[75]  Tomohiro Tachi Interactive Freeform Design of Tensegrity , 2012, AAG.

[76]  Diego Gutierrez,et al.  Capturing and stylizing hair for 3D fabrication , 2014, ACM Trans. Graph..

[77]  Wojciech Matusik,et al.  Computing and Fabricating Multiplanar Models , 2013, Comput. Graph. Forum.

[78]  Shi-Min Hu,et al.  Preserving detailed features in digital bas-relief making , 2011, Comput. Aided Geom. Des..

[79]  Peng Song,et al.  Recursive interlocking puzzles , 2012, ACM Trans. Graph..

[80]  Martin Kilian,et al.  Curved folding , 2008, ACM Trans. Graph..

[81]  Su Jun Leow,et al.  Surface and contour-preserving origamic architecture paper pop-ups , 2014, IEEE Transactions on Visualization and Computer Graphics.

[82]  Hiromasa Suzuki,et al.  Computer aided design for Origamic Architecture models with polygonal representation , 2004, Proceedings Computer Graphics International, 2004..

[83]  Takashi Maekawa,et al.  Automatic generation of LEGO building instructions from multiple photographic images of real objects , 2016, Comput. Aided Des..

[84]  Christian Stussak,et al.  RealSurf - A Tool for the Interactive Visualization of Mathematical Models , 2009, ArtsIT.

[85]  Cheng Yao,et al.  WeaveMesh: A Low-Fidelity and Low-Cost Prototyping Approach for 3D Models Created by Flexible Assembly , 2017, CHI.

[86]  Eitan Grinspun,et al.  Designing inflatable structures , 2014, ACM Trans. Graph..

[87]  Shi-Min Hu,et al.  A geometric study of v-style pop-ups: theories and algorithms , 2011, SIGGRAPH 2011.

[88]  Radomír Mech,et al.  Stress relief , 2012, ACM Trans. Graph..

[89]  Bailin Deng,et al.  Wire mesh design , 2014, ACM Trans. Graph..

[90]  Gang Yu,et al.  Real-time bas-relief generation from a 3D mesh , 2013, Graph. Model..

[91]  Sylvain Lefebvre,et al.  Structure and appearance optimization for controllable shape design , 2015, ACM Trans. Graph..

[92]  Mark Pauly,et al.  Automatic Generation of Constructable Brick Sculptures , 2013, Eurographics.

[93]  Robert Kovacs,et al.  TrussFab: Fabricating Sturdy Large-Scale Structures on Desktop 3D Printers , 2017, CHI.

[94]  Mark Pauly,et al.  Fabrication‐aware Design with Intersecting Planar Pieces , 2013, Comput. Graph. Forum.

[95]  Stefanie Müller,et al.  WirePrint: 3D printed previews for fast prototyping , 2014, UIST.

[96]  Nobuyuki Umetani,et al.  FlatFitFab: interactive modeling with planar sections , 2014, UIST.

[97]  Tim Weyrich,et al.  Computational Fabrication and Display of Material Appearance , 2013, Eurographics.

[98]  Scott E. Hudson,et al.  Printing teddy bears: a technique for 3D printing of soft interactive objects , 2014, CHI.

[99]  Leif Kobbelt,et al.  Zometool Rationalization of Freeform Surfaces , 2014, IEEE Transactions on Visualization and Computer Graphics.

[100]  Marc Alexa,et al.  Beam meshes , 2015, Comput. Graph..

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[104]  Ergun Akleman,et al.  Construction with physical version of quad-edge data structures , 2016, Comput. Graph..

[105]  Adam Finkelstein,et al.  Digital bas-relief from 3D scenes , 2007, ACM Trans. Graph..

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[107]  Tomohiro Tachi,et al.  Origamizing Polyhedral Surfaces , 2010, IEEE Transactions on Visualization and Computer Graphics.

[108]  Wojciech Matusik,et al.  Design and fabrication of materials with desired deformation behavior , 2010, SIGGRAPH 2010.

[109]  Takeo Igarashi,et al.  Plushie: an interactive design system for plush toys , 2007, ACM Trans. Graph..

[110]  Ayellet Tal,et al.  Paper craft models from meshes , 2006, The Visual Computer.

[111]  Wojciech Matusik,et al.  A compiler for 3D machine knitting , 2016, ACM Trans. Graph..

[112]  David Bachman,et al.  Visualizing mathematics with 3D printing , 2017 .

[113]  Chun-Kai Huang,et al.  Legolization: optimizing LEGO designs , 2015, ACM Trans. Graph..

[114]  Skylar Tibbits,et al.  4D Printing: Multi‐Material Shape Change , 2014 .

[115]  Steve Marschner,et al.  Printing arbitrary meshes with a 5DOF wireframe printer , 2016, ACM Trans. Graph..

[116]  Marc Alexa,et al.  ShadowPix: Multiple Images from Self Shadowing , 2012, Comput. Graph. Forum.

[117]  Karsten Weicker,et al.  Maximum Flow Networks for Stability Analysis of LEGO®Structures , 2012, ESA.

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