Interactive Control of Avatars Animated with Human Motion Data

Figure 1: Real-time avatar control in our system. (Top) The user controls the avatar’s motion using sketched paths in maze and rough terrain environments. (Bottom left) The user selects from a number of choices in a playground environment. (Bottom right) The user is controlling the avatar by performing a motion in front of a camera. In this case only, the avatar’s motion lags the user’s input by several seconds.