Fast hierarchical importance sampling with blue noise properties
暂无分享,去创建一个
Victor Ostromoukhov | Pierre-Marc Jodoin | Charles Donohue | V. Ostromoukhov | Pierre-Marc Jodoin | Charles Donohue
[1] Thomas Ertl,et al. Computer Graphics - Principles and Practice, 3rd Edition , 2014 .
[2] Alexander Keller,et al. Tiled Blue Noise Samples , 2001, VMV.
[3] Qiang Du,et al. Centroidal Voronoi Tessellations: Applications and Algorithms , 1999, SIAM Rev..
[4] Alexander Keller,et al. Efficient Multidimensional Sampling , 2002, Comput. Graph. Forum.
[5] Peter Shirley,et al. Discrepancy as a Quality Measure for Sample Distributions , 1991, Eurographics.
[6] Alan L. Mackay,et al. Crystallography and the penrose pattern , 1982 .
[7] Wolfgang Heidrich,et al. Fast Primitive Distribution for Illustration , 2002, Rendering Techniques.
[8] Pierre Alliez,et al. Isotropic Remeshing of Surfaces: A Local Parameterization Approach , 2003, IMR.
[9] P J Steinhardt,et al. The physics of quasicrystals , 1987 .
[10] Paul E. Debevec,et al. Rendering synthetic objects into real scenes: bridging traditional and image-based graphics with global illumination and high dynamic range photography , 1998, SIGGRAPH '08.
[11] Don P. Mitchell,et al. Spectrally optimal sampling for distribution ray tracing , 1991, SIGGRAPH.
[12] R. Penrose. Pentaplexity A Class of Non-Periodic Tilings of the Plane , 1979 .
[13] Ronald L. Graham,et al. Concrete mathematics - a foundation for computer science , 1991 .
[14] Alexander Keller,et al. Efficient Bidirectional Path Tracing by Randomized Quasi-Monte Carlo Integration , 2002 .
[15] Leonidas J. Guibas,et al. Robust Monte Carlo methods for light transport simulation , 1997 .
[16] Eugene Fiume,et al. Hierarchical Poisson disk sampling distributions , 1992 .
[17] G. C. Shephard,et al. Tilings and Patterns , 1990 .
[18] Victor Ostromoukhov,et al. A simple and efficient error-diffusion algorithm , 2001, SIGGRAPH.
[19] Mark Meyer,et al. Interactive geometry remeshing , 2002, SIGGRAPH.
[20] Andrew S. Glassner,et al. Principles of Digital Image Synthesis , 1995 .
[21] J. Socolar,et al. Simple octagonal and dodecagonal quasicrystals. , 1989, Physical review. B, Condensed matter.
[22] Alexander Keller,et al. Efficient Illumination by High Dynamic Range Images , 2003, Rendering Techniques.
[23] Roger D. Hersch,et al. Rotated dispersed dither: a new technique for digital halftoning , 1994, SIGGRAPH.
[24] Dinesh Manocha,et al. Fast computation of generalized Voronoi diagrams using graphics hardware , 1999, SIGGRAPH.
[25] Steven K. Feiner,et al. Computer graphics: principles and practice (2nd ed.) , 1990 .
[26] Robert Ulichney,et al. Dithering with blue noise , 1988, Proc. IEEE.
[27] Harald Niederreiter,et al. Random number generation and Quasi-Monte Carlo methods , 1992, CBMS-NSF regional conference series in applied mathematics.
[28] S. A. Lloyd. An optimization approach to relaxation labelling algorithms , 1983, Image Vis. Comput..
[29] Ronald L. Graham,et al. Concrete Mathematics, a Foundation for Computer Science , 1991, The Mathematical Gazette.
[30] Bingfeng Zhou,et al. Improving mid-tone quality of variable-coefficient error diffusion using threshold modulation , 2003, ACM Trans. Graph..
[31] Robert Ulichney,et al. Digital Halftoning , 1987 .
[32] David Thomas,et al. The Art in Computer Programming , 2001 .
[33] Oliver Deussen,et al. Wang Tiles for image and texture generation , 2003, ACM Trans. Graph..
[34] Serge J. Belongie,et al. Structured importance sampling of environment maps , 2003, ACM Trans. Graph..
[35] Andrew S. Glassner. Andrew Glassner's notebook , 2004, IEEE Computer Graphics and Applications.
[36] Robert L. Cook,et al. Stochastic sampling in computer graphics , 1988, TOGS.