Object recognition using geometric hashing on the Connection Machine

A parallel implementation of a system to recognize 2D objects under realistic scenarios (occlusion, rotation, translation, and perspective) is presented. A preprocessing phase and a recognition phase are used. Both phases have been implemented on the Connection Machine, achieving O(n/sup -x/) with n/sup x/ processors (x<or=4) for preprocessing and O(n/sup 2/) for recognition. The performance on the Connection Machine is compared with an implementation on a Sun 3/260.<<ETX>>

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