Shading primitives: finding folds and shallow grooves
暂无分享,去创建一个
[1] Berthold K. P. Horn. SHAPE FROM SHADING: A METHOD FOR OBTAINING THE SHAPE OF A SMOOTH OPAQUE OBJECT FROM ONE VIEW , 1970 .
[2] E. Land,et al. Lightness and retinex theory. , 1971, Journal of the Optical Society of America.
[3] Berthold K. P. Horn,et al. Determining lightness from an image , 1974, Comput. Graph. Image Process..
[4] J. Koenderink,et al. Geometrical modes as a general method to treat diffuse interreflections in radiometry , 1983 .
[5] Andrew Blake,et al. Boundary conditions for lightness computation in Mondrian World , 1985, Comput. Vis. Graph. Image Process..
[6] Berthold K. P. Horn,et al. Shape from shading , 1989 .
[7] David A. Forsyth,et al. Mutual illumination , 1989, Proceedings CVPR '89: IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[8] Takeo Kanade,et al. Shape from interreflections , 1990, [1990] Proceedings Third International Conference on Computer Vision.
[9] Pat Hanrahan,et al. A rapid hierarchical radiosity algorithm , 1991, SIGGRAPH.
[10] David A. Forsyth,et al. Reflections on Shading , 1991, IEEE Trans. Pattern Anal. Mach. Intell..
[11] Steven W. Zucker,et al. Diffuse shading, visibility fields, and the geometry of ambient light , 1993, 1993 (4th) International Conference on Computer Vision.
[12] Pat Hanrahan,et al. Textures and radiosity: controlling emission and reflection with texture maps , 1994, SIGGRAPH.
[13] S. Zucker,et al. Shape-from-shading on a cloudy day , 1994 .
[14] Claude Puech,et al. Radiosity and global illumination , 1994 .
[15] Rupert England,et al. Simulated and virtual realities: elements of perception , 1995 .
[16] Chris Christou,et al. Visual realism and virtual reality: a psychological perspective , 1995 .