Solving legends of the three kingdoms based on hierarchical macro strategy model

Legends of the Three Kingdoms is a Chinese card game based on the novel Romance of the Three Kingdoms. As a turn-based strategy game, Legends of the Three Kingdoms is an imperfect information game where agents interact with one another to deduce the unknown information. The most famous solution for an imperfect information game is to find a Nash equilibrium where no agent can benefit from changing strategies. Tencent AI Lab has recently developed a novel learning-based Hierarchical Macro Strategy model for AI to master MOBA games, a sub-genre of RTS games. In this paper, we adopt this method on our AI to solve Legends of the Three Kingdoms in a shrunken size of 4 players.