The potential for scientific collaboration in virtual ecosystems

This article explores the potential benefits of creating virtual ecosystems from real‐world data. These ecosystems are intended to be realistic virtual representations of environments that may be costly or difficult to access in person. They can be constructed as 3D worlds rendered from stereo video data, augmented with scientific data, and then deployed online for use. The application of virtual ecosystems stretches from interdisciplinary scientific research that may not occur otherwise to providing science students with an environment to conduct studies and virtual field trips in that they would otherwise not have access to.

[1]  W. Bainbridge The Scientific Research Potential of Virtual Worlds , 2007, Science.

[2]  D. A. Duce,et al.  Visualization in Scientific Computing , 1994, Focus on Computer Graphics.

[3]  Frank Dellaert,et al.  Structure from motion without correspondence , 2000, Proceedings IEEE Conference on Computer Vision and Pattern Recognition. CVPR 2000 (Cat. No.PR00662).

[4]  Michael K. Thomas,et al.  Making learning fun: Quest Atlantis, a game without guns , 2005 .

[5]  Frank Dellaert,et al.  Spectral partitioning for structure from motion , 2003, Proceedings Ninth IEEE International Conference on Computer Vision.

[6]  Dima Damen,et al.  Recognizing linked events: Searching the space of feasible explanations , 2009, 2009 IEEE Conference on Computer Vision and Pattern Recognition.

[7]  K. MacDorman,et al.  Subjective Ratings of Robot Video Clips for Human Likeness, Familiarity, and Eeriness: An Exploration of the Uncanny Valley , 2006 .

[8]  Brian S. Stensrud,et al.  Bringing the Schoolhouse Inside the Box - A Tool for Engaging, Individualized Training , 2006 .

[9]  Richard Mayer,et al.  Multimedia Learning , 2001, Visible Learning Guide to Student Achievement.

[10]  Richard Szeliski,et al.  Video textures , 2000, SIGGRAPH.

[11]  Frank Dellaert,et al.  Out-of-Core Bundle Adjustment for Large-Scale 3D Reconstruction , 2007, 2007 IEEE 11th International Conference on Computer Vision.

[12]  Irfan A. Essa,et al.  Controlled animation of video sprites , 2002, SCA '02.