Fast polygon-based method for calculating computer-generated holograms in three-dimensional display.

In the holographic three-dimensional (3D) display, the numerical synthesis of the computer-generated holograms needs tremendous calculation. To solve the problem, a fast polygon-based method based on two-dimensional Fourier analysis of 3D affine transformation is proposed. From one primitive polygon, the proposed method calculates the diffracted optical field of each arbitrary polygon in the 3D model, where the pseudo-inverse matrix, the interpolation, and the compensation of the power spectral density are employed. The proposed method could save the computation time in the hologram synthesis since it does not need the fast Fourier transform for each polygonal surface and the additional diffusion computation. The numerical simulation and the optical experimental results are presented to demonstrate the effectiveness of the method. The results reveal the proposed method could reconstruct the 3D scene with the solid effect and without the depth limitation. The factors that influence the image quality are discussed, and the thresholds are proposed to ensure the reconstruction quality.

[1]  Byoungho Lee,et al.  Mathematical modeling of triangle-mesh-modeled three-dimensional surface objects for digital holography. , 2008, Applied optics.

[2]  T. Tommasi,et al.  Frequency analysis of light diffraction between rotated planes. , 1992, Optics letters.

[3]  Andrew Zisserman,et al.  Multiple View Geometry in Computer Vision (2nd ed) , 2003 .

[4]  Salvatore Ganci,et al.  Fourier diffraction through a tilted slit , 1981 .

[5]  Kyoji Matsushima,et al.  Simple wave-field rendering for photorealistic reconstruction in polygon-based high-definition computer holography , 2012, J. Electronic Imaging.

[6]  Levent Onural Exact solution for scalar diffraction between tilted and translated planes using impulse functions over a surface. , 2011, Journal of the Optical Society of America. A, Optics, image science, and vision.

[7]  Yuji Sakamoto,et al.  Fast computation method for a Fresnel hologram using three-dimensional affine transformations in real space. , 2009, Applied optics.

[8]  T. Greville,et al.  Some Applications of the Pseudoinverse of a Matrix , 1960 .

[9]  K. Matsushima Computer-generated holograms for three-dimensional surface objects with shade and texture. , 2005, Applied optics.

[10]  John Watson,et al.  Computer generated holograms from three dimensional meshes using an analytic light transport model. , 2008, Applied optics.

[11]  Mark E. Lucente,et al.  Interactive computation of holograms using a look-up table , 1993, J. Electronic Imaging.

[12]  T. Tommasi,et al.  Computer-generated holograms of tilted planes by a spatial frequency approach , 1993 .

[13]  F. Wyrowski,et al.  Fast calculation method for optical diffraction on tilted planes by use of the angular spectrum of plane waves. , 2003, Journal of the Optical Society of America. A, Optics, image science, and vision.

[14]  Néstor Bolognini,et al.  Diffraction by a Tilted Aperture , 1985 .

[15]  Eun-Soo Kim,et al.  Effective generation of digital holograms of three-dimensional objects using a novel look-up table method. , 2008, Applied optics.

[16]  Yongtian Wang,et al.  Elimination of a zero-order beam induced by a pixelated spatial light modulator for holographic projection. , 2009, Applied optics.

[17]  Abhishek Kumar Jha,et al.  Affine theorem for two-dimensional Fourier transform , 1993 .

[18]  Robert F. Sproull,et al.  Principles of interactive computer graphics (2nd ed.) , 1979 .

[19]  D. Leseberg,et al.  Large objects reconstructed from computer-generated holograms. , 1989, Applied optics.

[20]  K. Matsushima Formulation of the rotational transformation of wave fields and their application to digital holography. , 2008, Applied optics.

[21]  Detlef Leseberg,et al.  Computer-generated holograms of 3-D objects composed of tilted planar segments. , 1988, Applied optics.

[22]  Kyoji Matsushima,et al.  Rendering of specular surfaces in polygon-based computer-generated holograms. , 2011, Applied optics.

[23]  Chris Slinger,et al.  Computer-generated holography as a generic display technology , 2005, Computer.

[24]  Ridwan Bin Adrian Tanjung,et al.  Fast CGH computation using S-LUT on GPU. , 2009, Optics express.

[25]  Kyoji Matsushima Exact hidden-surface removal in digitally synthetic full-parallax holograms , 2005, SPIE OPTO.

[26]  Kyoji Matsushima,et al.  Extremely high-definition full-parallax computer-generated hologram created by the polygon-based method. , 2009, Applied optics.