Material Food Probes:Personalized 3D Printed Flavors for Intimate Communication

Interactions with food are complex, integrating rich multisensory experiences within emotionally meaningful social contexts. Yet, the opportunities to explore food as material resource for emotional communication have been less explored. We describe a two-month project with 5 couples centered on the co-design of personalized flavors for intimate communication, which were experienced through an explorative three day study involving a 3D food printer in participants’ homes. We discuss the value of our findings indicating preferences for both remembered and imagined positive flavors and their integration in focal intimacy practices to support emotional coregulation. We also discuss material food probes and their value for exploring and inspiring both design-with and design-around food.

[1]  Kenton O'Hara,et al.  TableTalk: integrating personal devices and content for commensal experiences at the family dinner table , 2016, UbiComp.

[2]  Tom Gayler,et al.  Towards edible interfaces: designing interactions with food , 2017, ICMI.

[3]  G. Feeley-Harnik Religion and Food: An Anthropological Perspective1 , 1995 .

[4]  Rob Comber,et al.  Temporal, affective, and embodied characteristics of taste experiences: a framework for design , 2014, CHI.

[5]  A. Arshamian,et al.  Olfactory LOVER: behavioral and neural correlates of autobiographical odor memory , 2014, Front. Psychol..

[6]  Jon Whittle,et al.  Anxiety and Autism: Towards Personalized Digital Health , 2016, CHI.

[7]  Donna Maurer Tofu and Taste: Explicating the Relationships between Language, Embodiment, and Food Choice , 1996 .

[8]  J. G. Tanenbaum,et al.  Democratizing technology: pleasure, utility and expressiveness in DIY and maker practice , 2013, CHI.

[9]  Gaurav Patekar,et al.  Data Jalebi bot , 2017, SIGGRAPH ASIA.

[10]  Kenton O'Hara,et al.  Food for Talk: Phototalk in the Context of Sharing a Meal , 2012, Hum. Comput. Interact..

[11]  H. Hendy Which comes first in food–mood relationships, foods or moods? , 2012, Appetite.

[12]  Paul Dourish,et al.  How HCI interprets the probes , 2007, CHI.

[13]  Marcus Foth,et al.  Not Sharing Sushi: Exploring Social Presence and Connectedness at the Telematic Dinner Party , 2014 .

[14]  Larissa Hjorth,et al.  EdiPulse: Investigating a Playful Approach to Self-monitoring through 3D Printed Chocolate Treats , 2017, CHI.

[15]  Dan Maynes-Aminzade,et al.  Edible Bits: Seamless Interfaces between People, Data and Food , 2005 .

[16]  G. Buchanan,et al.  Imparting Otsukaresama: Designing Technology to Support Interpersonal Emotion Regulation , 2017, INTERACT 2017.

[17]  Elsie Ho,et al.  A visceral approach: cooking ‘at home’ with migrant women in Hamilton, New Zealand , 2009 .

[18]  Corina Sas,et al.  Individual Differences in Virtual Environments , 2004, International Conference on Computational Science.

[19]  Ted Selker,et al.  Lover's cups: drinking interfaces as new communication channels , 2006, CHI Extended Abstracts.

[20]  Charles Spence,et al.  Multisensory flavour perception , 2013, Current Biology.

[21]  Chi Thanh Vi,et al.  Gustatory interface: the challenges of ‘how’ to stimulate the sense of taste , 2017, MHFI@ICMI.

[22]  Jill Palzkill Woelfer,et al.  A value sensitive action-reflection model: evolving a co-design space with stakeholder and designer prompts , 2013, CHI.

[23]  Lisa Miller,et al.  Food sharing and feeding another person suggest intimacy; two studies of American college students , 1998 .

[24]  Martin R. Gibbs,et al.  SynchroMate: a phatic technology for mediating intimacy , 2005, DUX '05.

[25]  Austin Toombs,et al.  Foodmunity: designing community interactions over food , 2011, CHI Extended Abstracts.

[26]  Chi Thanh Vi,et al.  TasteBud: Bring Taste Back into the Game , 2018, MHFI@ICMI.

[27]  Patrick Olivier,et al.  Lovers' box: Designing for reflection within romantic relationships , 2011, Int. J. Hum. Comput. Stud..

[28]  Phoebe Sengers,et al.  Staying open to interpretation: engaging multiple meanings in design and evaluation , 2006, DIS '06.

[29]  Xuan Wang,et al.  CoDine: an interactive multi-sensory system for remote dining , 2011, UbiComp '11.

[30]  Carman Neustaedter,et al.  Exploring DIY Practices of Complex Home Technologies , 2017, ACM Trans. Comput. Hum. Interact..

[31]  Natalie A. Kacinik,et al.  The Bitter Truth about Morality: Virtue, Not Vice, Makes a Bland Beverage Taste Nice , 2012, PloS one.

[32]  P. Desmet,et al.  Sources of positive and negative emotions in food experience , 2008, Appetite.

[33]  Shaowen Bardzell,et al.  Pleasure is your birthright: digitally enabled designer sex toys as a case of third-wave HCI , 2011, CHI.

[34]  J. Waltz,et al.  Emotional awareness and couples' relationship satisfaction. , 2002, Journal of marital and family therapy.

[35]  Corina Sas,et al.  User Perceptions of 3D Food Printing Technologies , 2018, CHI Extended Abstracts.

[36]  E. Yarnell,et al.  Nervine Herbs for Treating Anxiety , 2004 .

[37]  Marianna Obrist Mastering the Senses in HCI: Towards Multisensory Interfaces , 2017, CHItaly.

[38]  Daniel Jackson,et al.  Telematic dinner party: designing for togetherness through play and performance , 2012, DIS '12.

[39]  Abigail Sellen,et al.  Designing for elders: exploring the complexity of relationships in later life , 2008, BCS HCI.

[40]  Qiong Luo,et al.  Data Edibilization: Representing Data with Food , 2016, CHI Extended Abstracts.

[41]  Katie Bunnell Craft and Digital Technology , 2004 .

[42]  Xiaojuan Ma,et al.  Food messaging: using edible medium for social messaging , 2014, CHI.

[43]  Kai Qin Chan,et al.  What do love and jealousy taste like? , 2013, Emotion.

[44]  Kristina Höök,et al.  Appropriation and creative use: linking user studies and design , 2011, CHI EA '11.

[45]  Allison Druin,et al.  Technology probes: inspiring design for and with families , 2003, CHI '03.

[46]  Elizabeth Shove,et al.  On “The Design of Everyday Life” , 2007 .

[47]  T. Heikkerö The good life in a technological world: Focal things and practices in the West and in Japan , 2005 .

[48]  Nigel Shadbolt,et al.  Self-Control in Cyberspace: Applying Dual Systems Theory to a Review of Digital Self-Control Tools , 2019, CHI.

[49]  T. Insoll The Oxford Handbook of the Archaeology of Ritual and Religion , 2012 .

[50]  Manfred Tscheligi,et al.  LOLLio: exploring taste as playful modality , 2013, TEI '13.

[51]  Florian Mueller,et al.  EdiPulse: Supporting Physical Activity with Chocolate Printed Messages , 2015, CHI Extended Abstracts.

[52]  J. George Emotions and Leadership: The Role of Emotional Intelligence , 2000 .

[53]  D. D. de Ridder,et al.  Feeding Your Feelings: Emotion Regulation Strategies and Emotional Eating , 2010, Personality & social psychology bulletin.

[54]  Erik Stolterman,et al.  Material probe: exploring materiality of digital artifacts , 2010, TEI.

[55]  L. Bartoshuk,et al.  The psychophysics of taste. , 1978, The American journal of clinical nutrition.

[56]  Sarah Diefenbach,et al.  All You Need is Love: Current Strategies of Mediating Intimate Relationships through Technology , 2012, TCHI.

[57]  Corina Sas,et al.  Taste Your Emotions: An Exploration of the Relationship between Taste and Emotional Experience for HCI , 2019, Conference on Designing Interactive Systems.

[58]  K. Hertlein,et al.  The Seven “As” Contributing to Internet-Related Intimacy Problems: A Literature Review , 2010 .

[59]  Carlo Schuengel,et al.  Food for love: the role of food offering in empathic emotion regulation , 2014, Front. Psychol..

[60]  David B. Wilson,et al.  Technology and the Character of Contemporary Life: A Philosophical Inquiry by Albert Borgmann (review) , 1986 .