The Effect of Feedback on Estimates of Reaching Ability in Virtual Reality
暂无分享,去创建一个
Jeanine Stefanucci | Sarah H. Creem-Regehr | Bobby Bodenheimer | Hunter Finney | John M. Franchak | Jeanine K. Stefanucci | Holly C. Gagnon | Taren Rohovit | Yu Zhao | Bobby Bodenheimer | Hunter Finney | Yu Zhao | Taren Rohovit
[1] Joseph D. Clark,et al. Complexity of postural sway affects affordance perception of reachability in virtual reality , 2020, Quarterly journal of experimental psychology.
[2] Jeanine Stefanucci,et al. Egocentric distance perception in the Oculus Rift (DK2) , 2015, SAP.
[3] Geoffrey P Bingham,et al. Calibration is action specific but perturbation of perceptual units is not. , 2014, Journal of experimental psychology. Human perception and performance.
[4] Betty J. Mohler,et al. Calibration of locomotion resulting from visual motion in a treadmill-based virtual environment , 2007, TAP.
[5] M. Turvey,et al. Visually perceiving what is reachable. , 1989 .
[6] Sabarish V. Babu,et al. Examining the Effects of Altered Avatars on Perception-Action in Virtual Reality , 2019, Journal of experimental psychology. Applied.
[7] L. S. Mark,et al. Eyeheight-scaled information about affordances: a study of sitting and stair climbing. , 1987, Journal of experimental psychology. Human perception and performance.
[8] John M. Franchak,et al. Gut estimates: Pregnant women adapt to changing possibilities for squeezing through doorways , 2014, Attention, perception & psychophysics.
[9] Jeanine Stefanucci,et al. Can I pass?: using affordances to measure perceived size in virtual environments , 2010, APGV '10.
[10] Rebecca A. Weast,et al. Can I reach that? Blind reaching as an accurate measure of estimated reachable distance , 2018, Consciousness and Cognition.
[11] J. Wagman,et al. Nested prospectivity in perception: Perceived maximum reaching height reflects anticipated changes in reaching ability , 2010, Psychonomic bulletin & review.
[12] Sarah H. Creem-Regehr,et al. Perceiving absolute scale in virtual environments: How theory and application have mutually informed the role of body-based perception , 2015 .
[13] Carl Gabbard,et al. Examining the Effects of Postural Constraints on Estimating Reach , 2007, Journal of motor behavior.
[14] Takahiro Higuchi,et al. Visual estimation of spatial requirements for locomotion in novice wheelchair users. , 2004, Journal of experimental psychology. Applied.
[15] T. Higuchi,et al. Improvements in perception of maximum reaching height transfer to increases or decreases in reaching ability. , 2014, The American journal of psychology.
[16] David Waller,et al. Interaction With an Immersive Virtual Environment Corrects Users' Distance Estimates , 2007, Hum. Factors.
[17] J. Gibson. The Ecological Approach to Visual Perception , 1979 .
[18] Joseph D. Clark,et al. Effects of Surface Luminance and Texture Discontinuities on Reachableness in Virtual Reality , 2020 .
[19] Reinoud J. Bootsma,et al. The Effects of Anxiety on Perceiving the Reachability of Passing Objects , 1992 .
[20] Jonathan W. Kelly,et al. Perceived Space in the HTC Vive , 2017, ACM Trans. Appl. Percept..
[21] Sally A. Linkenauger,et al. Scared stiff: The influence of anxiety on the perception of action capabilities , 2012, Cognition & emotion.
[22] W. Warren,et al. Visual guidance of walking through apertures: body-scaled information for affordances. , 1987, Journal of experimental psychology. Human perception and performance.
[23] Benjamin J Chihak,et al. How children and adults learn to intercept moving gaps. , 2014, Journal of experimental child psychology.
[24] T. Stoffregen,et al. Influences of Head and Torso Movement Before and During Affordance Perception , 2010, Journal of motor behavior.
[25] Bobby Bodenheimer,et al. Affordance Judgments in HMD-Based Virtual Environments: Stepping over a Pole and Stepping off a Ledge , 2015, TAP.
[26] Sarah H Creem-Regehr,et al. Evaluating the accuracy of size perception on screen-based displays: Displayed objects appear smaller than real objects. , 2015, Journal of experimental psychology. Applied.
[27] Bobby Bodenheimer,et al. Stepping over and ducking under: the influence of an avatar on locomotion in an HMD-based immersive virtual environment , 2012, SAP.
[28] Bobby Bodenheimer,et al. Stepping off a ledge in an HMD-based immersive virtual environment , 2013, SAP.
[29] Bliss M. Altenhoff,et al. Effects of calibration to visual and haptic feedback on near-field depth perception in an immersive virtual environment , 2012, SAP.
[30] Jodie M. Plumert,et al. Relations Between Children ' s Overestimation of Their Physical Abilities and Accident Proneness , 2004 .
[31] John M. Franchak. Calibration of perception fails to transfer between functionally similar affordances , 2020, Quarterly journal of experimental psychology.
[32] Christopher C. Pagano,et al. An Empirical Evaluation of Visuo-Haptic Feedback on Physical Reaching Behaviors During 3D Interaction in Real and Immersive Virtual Environments , 2016, ACM Trans. Appl. Percept..
[33] W H Warren,et al. Perceiving affordances: visual guidance of stair climbing. , 1984, Journal of experimental psychology. Human perception and performance.
[34] Jeanine Stefanucci,et al. Prism aftereffects for throwing with a self-avatar in an immersive virtual environment , 2017, 2017 IEEE Virtual Reality (VR).
[35] Bliss M. Altenhoff,et al. Effects of visual and proprioceptive information in visuo-motor calibration during a closed-loop physical reach task in immersive virtual environments , 2014, SAP.
[36] Moira B. Flanagan,et al. Movement in the Perception of an Affordance for Wheelchair Locomotion , 2009 .
[37] Jonathan W. Kelly,et al. Recalibration of Perceived Distance in Virtual Environments Occurs Rapidly and Transfers Asymmetrically Across Scale , 2014, IEEE Transactions on Visualization and Computer Graphics.
[38] Jeffrey W. Bertrand,et al. Comparative Evaluation of Viewing and Self-Representation on Passability Affordances to a Realistic Sliding Doorway in Real and Immersive Virtual Environments , 2020, 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR).
[39] William B. Thompson,et al. Does Perceptual-Motor Calibration Generalize across Two Different Forms of Locomotion? Investigations of Walking and Wheelchairs , 2013, PloS one.
[40] John M. Franchak,et al. Rate of recalibration to changing affordances for squeezing through doorways reveals the role of feedback , 2018, Experimental Brain Research.
[41] James A. Balliett,et al. What an actor must do in order to perceive the affordance for sitting. , 1990 .
[42] Heft Harry,et al. A Methodological Note on Overestimates of Reaching Distance: Distinguishing Between Perceptual and Analytical Judgments , 1993 .
[43] Karen E. Adolph,et al. Learning by doing: Action performance facilitates affordance perception , 2010, Vision Research.
[44] M. H. Fischer,et al. Estimating reachability: Whole body engagement or postural stability? , 2000 .
[45] Bliss M. Altenhoff,et al. Carryover effects of calibration to visual and proprioceptive information on near field distance judgments in 3D user interaction , 2015, 2015 IEEE Symposium on 3D User Interfaces (3DUI).
[46] J. Gibson,et al. Perceptual learning; differentiation or enrichment? , 1955, Psychological review.
[47] Jeffrey W. Bertrand,et al. Revisiting affordance perception in contemporary virtual reality , 2020, Virtual Reality.
[48] Jodie M Plumert,et al. Changes in children's perception-action tuning over short time scales: bicycling across traffic-filled intersections in a virtual environment. , 2011, Journal of experimental child psychology.
[49] P. Rochat,et al. An account of the systematic error in judging what is reachable. , 1997, Journal of experimental psychology. Human perception and performance.
[50] S. Robinovitch,et al. Perception of postural limits during reaching. , 1998, Journal of motor behavior.
[51] Bobby Bodenheimer,et al. A Comparison of Distance Estimation in HMD-Based Virtual Environments with Different HMD-Based Conditions , 2018, ACM Trans. Appl. Percept..
[52] Christopher C. Pagano,et al. Effects of anthropomorphic fidelity of self-avatars on reach boundary estimation in immersive virtual environments , 2018, SAP.
[53] Jeanine Stefanucci,et al. The Role of Viewing Distance and Feedback on Affordance Judgments in Augmented Reality , 2020, 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR).
[54] J. Kearney,et al. Timing Is Almost Everything: How Children Perceive and Act on Dynamic Affordances. , 2018, Advances in child development and behavior.
[55] Sally A. Linkenauger,et al. The influence of perceptual-motor variability on the perception of action boundaries for reaching. , 2020, Journal of experimental psychology. Human perception and performance.
[56] Betty J. Mohler,et al. Effect of Display Technology on Perceived Scale of Space , 2015, Hum. Factors.
[57] Boris M. Velichkovsky,et al. The perception of egocentric distances in virtual environments - A review , 2013, ACM Comput. Surv..
[58] Jeanine Stefanucci,et al. Locomotive Recalibration and Prism Adaptation of Children and Teens in Immersive Virtual Environments , 2018, IEEE Transactions on Visualization and Computer Graphics.