Senior-friendly technologies: interaction design for senior users

The elderly represent a valid group of users who can potentially benefit greatly from engaging with technology, such as healthcare systems or playing digital games. Yet, less attention has been given to the significance of senior citizens as technology users, as compared to the common younger population. In an effort to fill in the gap, this workshop aims to investigate the design of technology for senior citizens. To provide for more focused, thus more productive discussion, we will use elderly mobile phone games as a case in point here. The overarching objective is to understand what can help to make for better and more meaningful use of interactive applications and technology by the elderly, for instance, games on the mobile phone.

[1]  Adrian David Cheok,et al.  Age Invaders: Inter-generational Mixed Reality Family Game , 2006, Int. J. Virtual Real..

[2]  Ronald Baecker,et al.  Using participatory activities with seniors to critique, build, and evaluate mobile phones , 2007, Assets '07.

[3]  Leanne Bowler,et al.  Creating Web Portals with Children as Designers: Bonded Design and the Zone of Proximal Development , 2007 .

[4]  Murni Mahmud,et al.  A study of the use of mobile phones by older persons , 2006, CHI EA '06.

[5]  Karolien Poels,et al.  Digital game design for elderly users , 2007, Future Play.

[6]  Sri Hastuti Kurniawan Mobile phone design for older persons , 2007, INTR.

[7]  Geraldine Fitzpatrick,et al.  Age matters: bridging the generation gap through technology-mediated interaction , 2009, CHI Extended Abstracts.

[8]  Mariano Alcañiz Raya,et al.  Cognition, technology and games for the elderly: An introduction to ELDERGAMES Project , 2006, PsychNology J..

[9]  Suleman Shahid,et al.  Designing and evaluating the tabletop game experience for senior citizens , 2008, NordiCHI.

[10]  Suleman Shahid,et al.  Walk 2 Win: towards designing a mobile game for elderly's social engagement , 2008, BCS HCI.

[11]  Allison Druin,et al.  Cooperative inquiry: developing new technologies for children with children , 1999, CHI '99.

[12]  Veerle Van Rompaey,et al.  Introducing human-centered research to game design: designing game concepts for and with senior citizens , 2006, CHI EA '06.