Liquid-crystal-display-based touchable light field three-dimensional display using display-capture mapping calibration.

An approach to achieving a light field three-dimensional (3D) display with a large viewing angular range based on spliced multi-LCDs is investigated. The light field reconstruction principle, LCD-based hardware configuration, and diffuser characteristics are analyzed. A point-to-point mapping calibration method is proposed to improve imaging performance, by using an image sensor to capture the coordinate distributions of the images on the LCD panel, projected onto the display space. By measuring the coordinate distributions, calibration is implemented considering both imaging aberration and geometrical inaccuracy of the whole system. The LCD-based experiment demonstrates that this method can achieve not only fast and precise calibration but also easy scalability, flexible depth, and angular range. A touchable floating 3D scene with correct occlusion, high image resolution, and a large continuous viewing angular range can be observed.

[1]  Zhenrong Zheng,et al.  Full-parallax three-dimensional display using new directional diffuser , 2011 .

[2]  Ruigang Yang,et al.  Toward the Light Field Display: Autostereoscopic Rendering via a Cluster of Projectors , 2008, IEEE Transactions on Visualization and Computer Graphics.

[3]  Gordon Wetzstein,et al.  Layered 3D: tomographic image synthesis for attenuation-based light field and high dynamic range displays , 2011, SIGGRAPH 2011.

[4]  Hideshi Yamada,et al.  Rendering for an interactive 360° light field display , 2007, ACM Trans. Graph..

[5]  Yasuhiro Takaki,et al.  Multi-projection of lenticular displays to construct a 256-view super multi-view display. , 2010, Optics express.

[6]  Marc Levoy,et al.  Light field rendering , 1996, SIGGRAPH.

[7]  Neil A. Dodgson,et al.  Autostereoscopic 3D displays , 2005, Computer.

[8]  Byoungho Lee,et al.  Recent progress in three-dimensional information processing based on integral imaging. , 2009, Applied optics.

[9]  Qiong-Hua Wang,et al.  Autostereoscopic Three Dimensional Display Based on Two Parallax Barriers , 2010, 2010 Symposium on Photonics and Optoelectronics.

[10]  Aditi Majumder,et al.  Auto-calibration of cylindrical multi-projector systems , 2010, 2010 IEEE Virtual Reality Conference (VR).

[11]  Qiong-Hua Wang,et al.  Autostereoscopic display based on two-layer lenticular lenses. , 2010, Optics letters.

[12]  Xu Liu,et al.  Omnidirectional-view three-dimensional display system based on cylindrical selective-diffusing screen. , 2010, Applied optics.

[13]  Sung-Wook Min,et al.  Three-dimensional display technologies of recent interest: principles, status, and issues [Invited]. , 2011, Applied optics.

[14]  Joshua M. Cobb Autostereoscopic desktop display: an evolution of technology , 2005, IS&T/SPIE Electronic Imaging.

[15]  Neil A. Dodgson,et al.  Three-Dimensional Displays: A Review and Applications Analysis , 2011, IEEE Transactions on Broadcasting.