The promise of being able to be inside another world might be resolved by Virtual Reality. It wouldn’t be naïve to assume that we will be able to enter and completely feel another world at some point in the future; be able to interact with knowledge and entertainment in a totally immersive state. Advancements are becoming more frequent, and with the recent popularity of technology in this generation, a lot of investment is being made. Prototypes of head displays that completely cover the user’s view and movement recognition which doesn’t need an intermediate device for input of data are already Virtual Reality devices available to developers and even to the public. From time to time, the way we interact with computers change, and virtual reality promises to make this interaction as real as possible. Although scenes like flying a jet or tank, are already tangible, another scenes, such as being able to feel the dry air of the Sahara in geography classes or feel the hard, cold scales of a dragon in a computer game seem to be in a long w a y f r o m n o w. H o w e v e r , t e c h n o l o g i c advancements and increase in the popularity of these technologies point to the possibility of such amazing scenes coming true.
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