Fast volumetric CSG modeling using standard graphics system
暂无分享,去创建一个
[1] Christoph M. Hoffmann,et al. Geometric and Solid Modeling , 1989 .
[2] Henry Fuchs,et al. Near real-time CSG rendering using tree normalization and geometric pruning , 1989, IEEE Computer Graphics and Applications.
[3] Arie Kaufman,et al. Volume Visualization (Tutorial) , 1991 .
[4] Gregory M. Nielson. Volume Modelling , 2000, Volume Graphics.
[5] Shiaofen Fang,et al. Fast CSG Voxelization by Frame Buffer Pixel Mapping , 2000, 2000 IEEE Symposium on Volume Visualization (VV 2000).
[6] Roni Yagel,et al. Rapid previewing via volume-based solid modeling , 1995, SMA '95.
[7] Arie E. Kaufman,et al. Volume-sampled 3D modeling , 1994, IEEE Computer Graphics and Applications.
[8] Alexander A. Pasko,et al. Hybrid system architecture for volume modeling , 2000, Comput. Graph..
[9] Arie E. Kaufman. Introduction to volume synthesis , 1991 .
[10] Daniel Cohen-Or,et al. Volume graphics , 1993, Computer.
[11] Min Chen,et al. Constructive Representations of Volumetric Environments , 2000, Volume Graphics.
[12] Arie E. Kaufman,et al. The voxblt Engine: A Voxel Frame Buffer Processor , 1988, Advances in Computer Graphics Hardware.
[13] David E. Breen,et al. 3D scan conversion of CSG models into distance volumes , 1998, IEEE Symposium on Volume Visualization (Cat. No.989EX300).
[14] Hanspeter Pfister,et al. The VolumePro real-time ray-casting system , 1999, SIGGRAPH.
[15] ARISTIDES A. G. REQUICHA,et al. Representations for Rigid Solids: Theory, Methods, and Systems , 1980, CSUR.
[16] Arie E. Kaufman. Volume visualization , 1996, CSUR.
[17] Ari Rappoport,et al. Interactive Boolean operations for conceptual design of 3-D solids , 1997, SIGGRAPH.
[18] Arie E. Kaufman,et al. Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes , 1987, SIGGRAPH.
[19] Shiaofen Fang,et al. Volumetric-Csg - A Model-Based Volume Visualization Approach , 1998 .
[20] David R. Nadeau. Volume Scene Graphs , 2000, 2000 IEEE Symposium on Volume Visualization (VV 2000).
[21] Christoph M. Hoffmann,et al. Geometric and Solid Modeling: An Introduction , 1989 .
[22] Jian Huang,et al. An Accurate Method for Voxelizing Polygon Meshes , 1998, VVS.
[23] Aristides A. G. Requicha,et al. Algorithms for computing the volume and other integral properties of solids. I. known methods and open issues , 1982, CACM.
[24] Arie E. Kaufman,et al. Efficient algorithms for scan-converting 3D polygons , 1988, Comput. Graph..
[25] Daniel Cohen-Or,et al. 3D Line Voxelization and Connectivity Control , 1997, IEEE Computer Graphics and Applications.
[26] Arie E. Kaufman,et al. Alias-Free Voxelization of Geometric Objects , 1999, IEEE Trans. Vis. Comput. Graph..
[27] Hongsheng Chen,et al. Hardware accelerated voxelization , 2000, Comput. Graph..
[28] Michael Ian Shamos,et al. Computational geometry: an introduction , 1985 .
[29] T. F. Wiegand,et al. Interactive Rendering of CSG Models , 1996, Comput. Graph. Forum.
[30] Solomon Eyal Shimony,et al. 3D scan-conversion algorithms for voxel-based graphics , 1987, I3D '86.