Interrelating Goal Models and Multimedia Scenes: An Empirical Investigation

Conceptual goal models are used to express intentional aspects of the system under development. Among others, goal models facilitate stake holder discussions and agreement about main system aspects during early requi rements engineering phases. As experiences from participatory design ind cates, the use of multimedia representations (especially videos) lead s to better stakeholder involvement and, as a consequence, the produced conceptual (goal) models and specifications respectively are of higher quality. In this paper, we report on our empirical investigation which show s that the use of associations between goals and video parts documenting goal achieve ments and goal failures improve the performance of typical requirements gineering tasks. More precisely, they lead to more correct and compl ete results.

[1]  John Mylopoulos,et al.  Why Goal-Oriented Requirements Engineering , 1998, Requirements Engineering: Foundation for Software Quality.

[2]  Nicola Millard,et al.  Child's play: using techniques developed to elicit requirements from children with adults , 1998, Proceedings of IEEE International Symposium on Requirements Engineering: RE '98.

[3]  Karan Harbison,et al.  User-Centered Requirements: The Scenario-Based Engineering Process , 1997 .

[4]  Morten Kyng,et al.  Design at Work , 1992 .

[5]  Annie I. Antón,et al.  The use of goals to surface requirements for evolving systems , 1998, Proceedings of the 20th International Conference on Software Engineering.

[6]  John Mylopoulos,et al.  From object-oriented to goal-oriented requirements analysis , 1999, CACM.

[7]  Karen Holtzblatt,et al.  Contextual design , 1997, INTR.

[8]  Francoise Brun-Cottan,et al.  Using video to re-present the user , 1995, CACM.

[9]  Annie I. Antón,et al.  Goal-based requirements analysis , 1996, Proceedings of the Second International Conference on Requirements Engineering.

[10]  Tom Rodden,et al.  Presenting ethnography in the requirements process , 1995, Proceedings of 1995 IEEE International Symposium on Requirements Engineering (RE'95).

[11]  Klaus Pohl,et al.  Requirements Elicitation and Validation with Real World Scenes , 1998, IEEE Trans. Software Eng..