Cognitive factors related to user involvement with computers and their effects upon learning from an educational computer game
暂无分享,去创建一个
[1] R. W. White. Motivation reconsidered: the concept of competence. , 1959, Psychological review.
[2] J. Bruner. Toward a Theory of Instruction , 1966 .
[3] M. Csíkszentmihályi. Beyond boredom and anxiety , 1975 .
[4] Thomas W. Malone,et al. What Makes Things Fun to Learn? A Study of Intrinsically Motivating Computer Games. , 1981 .
[5] Thomas W. Malone,et al. Toward a Theory of Intrinsically Motivating Instruction , 1981, Cogn. Sci..
[6] Glenn E. Snelbecker,et al. Impact of Computers and Electronic Technology on the Teaching Methodologies and the Learning Process. , 1982 .
[7] Sherry Turkle,et al. The second self: computers and the human spirit , 1984 .
[8] Phillipp Meister,et al. Technology for Teaching , 2012 .