Pedestrian Detection with Wearable Cameras for the Blind: A Two-way Perspective
暂无分享,去创建一个
Kyungjun Lee | Daisuke Sato | Chieko Asakawa | Hernisa Kacorri | Saki Asakawa | C. Asakawa | Daisuke Sato | Hernisa Kacorri | Kyungjun Lee | Saki Asakawa
[1] Philipp A. Rauschnabel,et al. Augmented reality smart glasses: an investigation of technology acceptance drivers , 2016 .
[2] Khai N. Truong,et al. Face Recognition Assistant for People with Visual Impairments , 2019, Proc. ACM Interact. Mob. Wearable Ubiquitous Technol..
[3] Sen-Ching S. Cheung,et al. LittleHelper: An augmented reality glass application to assist individuals with autism in job interview , 2015, 2015 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference (APSIPA).
[4] M. Saquib Sarfraz,et al. A Multimodal Assistive System for Helping Visually Impaired in Social Interactions , 2017, Informatik-Spektrum.
[5] Peter A. Witt,et al. The impact of direct and indirect experiences on the development of environmental knowledge, attitudes, and behavior , 2010 .
[6] Patrick Olivier,et al. Exploring the acceptability of google glass as an everyday assistive device for people with parkinson's , 2014, CHI.
[7] Albrecht Schmidt,et al. Lifelogging: You're Wearing a Camera? , 2014, IEEE Pervasive Comput..
[8] Tadayoshi Kohno,et al. In situ with bystanders of augmented reality glasses: perspectives on recording and privacy-mediating technologies , 2014, CHI.
[9] Jon Froehlich,et al. Design of an Augmented Reality Magnification Aid for Low Vision Users , 2018, ASSETS.
[10] Ellen Yi-Luen Do,et al. Don't mind me touching my wrist: a case study of interacting with on-body technology in public , 2013, ISWC '13.
[11] Yuhang Zhao,et al. A Face Recognition Application for People with Visual Impairments: Understanding Use Beyond the Lab , 2018, CHI.
[12] Stefanos Zafeiriou,et al. ArcFace: Additive Angular Margin Loss for Deep Face Recognition , 2018, 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
[13] Valentin Schwind. On the Need for Standardized Methods to Study the Social Acceptability of Emerging Technologies , 2018 .
[14] Joo-Hwee Lim,et al. Exploring users' attitudes towards social interaction assistance on Google Glass , 2015, AH.
[15] Eelke Folmer,et al. Headlock: a wearable navigation aid that helps blind cane users traverse large open spaces , 2014, ASSETS.
[16] Apu Kapadia,et al. Up to a Limit? , 2018, Proc. ACM Interact. Mob. Wearable Ubiquitous Technol..
[17] Leah Findlater,et al. Personalized, Wearable Control of a Head-mounted Display for Users with Upper Body Motor Impairments , 2015, CHI.
[18] Gunasekaran Manogaran,et al. Intelligent face recognition and navigation system using neural learning for smart security in Internet of Things , 2017, Cluster Computing.
[19] Morgan Klaus Scheuerman,et al. "Is Someone There? Do They Have a Gun": How Visual Information about Others Can Improve Personal Safety Management for Blind Individuals , 2017, ASSETS.
[20] Pourang Irani,et al. Are you comfortable doing that?: acceptance studies of around-device gestures in and for public settings , 2014, MobileHCI '14.
[21] Halley Profita,et al. The AT Effect: How Disability Affects the Perceived Social Acceptability of Head-Mounted Display Use , 2016, CHI.
[22] Caroline Parker,et al. An examination of the effects of a wearable display on informal face-to-face communication , 2006, CHI.
[23] Stephen A. Brewster,et al. Gestures all around us: user differences in social acceptability perceptions of gesture based interfaces , 2009, Mobile HCI.
[24] Anja Thieme,et al. Automated Person Detection in Dynamic Scenes to Assist People with Vision Impairments: An Initial Investigation , 2018, ASSETS.
[25] Larry D. Rosen,et al. The Media and Technology Usage and Attitudes Scale: An empirical investigation , 2013, Comput. Hum. Behav..
[26] Stephen A. Brewster,et al. Usable gestures for mobile interfaces: evaluating social acceptability , 2010, CHI.
[27] Minho Lee,et al. Smart Cane: Face Recognition System for Blind , 2015, HAI.
[28] Lei Shi,et al. Designing and Evaluating a Customizable Head-mounted Vision Enhancement System for People with Low Vision , 2019, ACM Trans. Access. Comput..
[29] Hsin-Liu (Cindy) Kao,et al. Understanding social perceptions towards interacting with on-skin interfaces in public , 2019, UbiComp.
[30] Yu Qiao,et al. Joint Face Detection and Alignment Using Multitask Cascaded Convolutional Networks , 2016, IEEE Signal Processing Letters.
[31] Shurug Al-Khalifa,et al. Ebsar: Indoor guidance for the visually impaired , 2016, Comput. Electr. Eng..
[32] Aleksandrs Slivkins,et al. Incentivizing high quality crowdwork , 2015, SECO.
[33] Leah Findlater,et al. Fairness issues in AI systems that augment sensory abilities , 2019, ACM SIGACCESS Access. Comput..
[34] Sriram Subramanian,et al. Would you do that?: understanding social acceptance of gestural interfaces , 2010, Mobile HCI.
[35] Jeffrey P. Bigham,et al. Supporting blind photography , 2011, ASSETS.
[36] J. Crowley,et al. Estimating Face orientation from Robust Detection of Salient Facial Structures , 2004 .
[37] Stephen B. Gilbert,et al. The WEAR Scale: Developing a Measure of the Social Acceptability of a Wearable Device , 2016, CHI Extended Abstracts.
[38] Annuska Zolyomi,et al. Technology-Mediated Sight: A Case Study of Early Adopters of a Low Vision Assistive Technology , 2017, ASSETS.