How to lose friends & alienate people: sharing control of a single-user TV system

The single physical remote control, paired to a media system, is no longer necessarily the only (or indeed primary) mechanism of control, with new input modalities (e.g. gesture) and mechanisms (e.g. mobile devices) allowing anyone to contribute to the input and control. This paper investigates the potential for extending single-user interfaces in order to support multi-user use, as a means of utilizing new inputs without having to abandon the familiar interfaces, control management behaviours and mental models that users have established. A survey was conducted investigating existing behaviours for managing control in terms of prevalence and acceptability. These behaviours and potential new ones were then incorporated into a multi-user system where management of control was virtualized, using mobile devices for input. We found that behaviours derived from existing ones (e.g. passing/taking control) were at worst functionally equivalent to, and in some cases superior to, managing a single physical remote control. We suggest that sharing single-user TV systems implementing these behaviours offers a viable alternative to concurrent use TV systems.

[1]  S. Hart,et al.  Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research , 1988 .

[2]  S. Greenberg Sharing views and interactions with single-user applications , 1990, COCS '90.

[3]  Daniel Gatica-Perez,et al.  A Multimodal Corpus for Studying Dominance in Small Group Conversations , 2010 .

[4]  M. Sheelagh T. Carpendale,et al.  The LunchTable: a multi-user, multi-display system for information sharing in casual group interactions , 2012, PerDis '12.

[5]  Tovi Grossman,et al.  An exploratory study of input configuration and group process in a negotiation task using a large display , 2007, CHI.

[6]  Daniel Livingstone,et al.  Collaborative Web-Browsing in a Virtual World , 2009, 2009 Conference in Games and Virtual Worlds for Serious Applications.

[7]  Makoto Nakashima,et al.  Tolerant Sharing of a Single-user Application Among Multiple Users in Collaborative Work , 2009 .

[8]  P. Hancock,et al.  Human Mental Workload , 1988 .

[9]  Yvonne Rogers,et al.  From entry to access: how shareability comes about , 2007, DPPI.

[10]  Béat Hirsbrunner,et al.  Collaborative web browsing: multiple users, multiple pages, concurrent access, one display , 2012, EICS '12.

[11]  Mark Billinghurst,et al.  Seamless interaction in space , 2011, OZCHI.

[12]  Jason E. Stewart,et al.  Single display groupware: a model for co-present collaboration , 1999, CHI '99.

[13]  Saul Greenberg,et al.  Proxemic Interaction: The Video , 2010 .

[14]  Taylor Francis,et al.  Equal opportunities: Do shareable interfaces promote more group participation than single users displays? , 2009 .

[15]  Denis Lalanne,et al.  A Fitt of distraction: measuring the impact of distracters and multi-users on pointing efficiency , 2011, CHI Extended Abstracts.

[16]  Wei You,et al.  Studying vision-based multiple-user interaction with in-home large displays , 2008, HCC '08.

[17]  Allison Druin,et al.  Single display groupware: a model for co-present collaboration , 1999, CHI '99.

[18]  J. B. Brooke,et al.  SUS: A 'Quick and Dirty' Usability Scale , 1996 .

[19]  Meredith Ringel Morris,et al.  Web on the wall: insights from a multimodal interaction elicitation study , 2012, ITS.

[20]  Roderick Murray-Smith,et al.  Focused and casual interactions: allowing users to vary their level of engagement , 2013, CHI.

[21]  Saul Greenberg,et al.  Proxemic interaction: designing for a proximity and orientation-aware environment , 2010, ITS '10.

[22]  Jonathan Histon,et al.  Avoiding interference: how people use spatial separation and partitioning in SDG workspaces , 2004, CSCW.