DiCE: dichoptic contrast enhancement for VR and stereo displays
暂无分享,去创建一个
Frédo Durand | George Drettakis | Rafal Mantiuk | Fangcheng Zhong | Mathieu Chambe | George Koulieris | Martin S. Banks | Rafał K. Mantiuk | F. Durand | M. Banks | G. Drettakis | G. Koulieris | Fangcheng Zhong | Mathieu Chambe
[1] Greg Ward,et al. High dynamic range imaging , 2001, SIGGRAPH '04.
[2] Zhong Ren. Local Laplacian Filters and some extensions , 2015 .
[3] M. M. Taylor,et al. PEST: Efficient Estimates on Probability Functions , 1967 .
[4] M. Georgeson,et al. Contrast constancy: deblurring in human vision by spatial frequency channels. , 1975, The Journal of physiology.
[5] Erik Reinhard,et al. Photographic tone reproduction for digital images , 2002, ACM Trans. Graph..
[6] Hans-Peter Seidel,et al. Depth from HDR: depth induction or increased realism? , 2014, SAP.
[7] Hans-Peter Seidel,et al. High Dynamic Range Imaging , 2015 .
[8] R. Blake. A Neural Theory of Binocular Rivalry , 1989 .
[9] F. Rieke,et al. Single-Photon Absorptions Evoke Synaptic Depression in the Retina to Extend the Operational Range of Rod Vision , 2008, Neuron.
[10] J. Wolfe. Stereopsis and binocular rivalry. , 1986, Psychological review.
[11] Tien-Tsin Wong,et al. Binocular tone mapping , 2012, ACM Trans. Graph..
[12] Christine D. Piatko,et al. A Visibility Matching Tone Reproduction Operator for High Dynamic Range Scenes , 1997, IEEE Trans. Vis. Comput. Graph..
[13] Rafal Mantiuk,et al. Real-time noise-aware tone mapping , 2015, ACM Trans. Graph..
[14] W. Levelt,et al. BINOCULAR BRIGHTNESS AVERAGING AND CONTOUR INFORMATION. , 1965, British journal of psychology.
[15] Jan Kautz,et al. Local Laplacian filters: edge-aware image processing with a Laplacian pyramid , 2011, SIGGRAPH 2011.
[16] Rafal Mantiuk,et al. Display adaptive tone mapping , 2008, SIGGRAPH 2008.
[17] F. Kingdom,et al. Dichoptic color saturation mixture: Binocular luminance contrast promotes perceptual averaging. , 2015, Journal of vision.
[18] Susan L. Franzel,et al. Binocularity and visual search , 1988, Perception & psychophysics.
[19] G. Legge,et al. Binocular interactions in suprathreshold contrast perception , 1981, Perception & psychophysics.
[20] F. Kingdom,et al. Border effects on brightness: a review of findings, models and issues. , 1988, Spatial vision.
[21] Rafal Mantiuk,et al. A comparative review of tone‐mapping algorithms for high dynamic range video , 2017, Comput. Graph. Forum.
[22] Tien-Tsin Wong,et al. Binocular Tone Mapping with Improved Overall Contrast and Local Details , 2018, Comput. Graph. Forum.
[23] Tien-Tsin Wong,et al. Deep binocular tone mapping , 2019, The Visual Computer.
[24] H. Barlow. Vision Science: Photons to Phenomenology by Stephen E. Palmer , 2000, Trends in Cognitive Sciences.
[25] Alexei A. Efros,et al. Fast bilateral filtering for the display of high-dynamic-range images , 2002 .
[26] Robert Wanat,et al. Evaluation of Tone Mapping Operators for HDR-Video , 2013, Comput. Graph. Forum.
[27] Norimichi Kitagawa,et al. Contrast and Depth Perception: Effects of Texture Contrast and Area Contrast , 2007, Perception.
[28] Zeev Farbman,et al. Edge-preserving decompositions for multi-scale tone and detail manipulation , 2008, ACM Trans. Graph..
[29] J. Kulikowski,et al. Effective contrast constancy and linearity of contrast sensation , 1976, Vision Research.
[30] J. M. Foley,et al. Contrast masking in human vision. , 1980, Journal of the Optical Society of America.
[31] Rafal Mantiuk,et al. A practical guide and software for analysing pairwise comparison experiments , 2017, ArXiv.
[32] M. Cannon,et al. Perceived contrast in the fovea and periphery. , 1985, Journal of the Optical Society of America. A, Optics and image science.
[33] Christine D. Piatko,et al. A visibility matching tone reproduction operator for high dynamic range scenes , 1997, SIGGRAPH '97.
[34] Philippe Fuchs,et al. Virtual Reality Headsets - A Theoretical and Pragmatic Approach , 2017 .
[35] Byron J. Pierce,et al. Binocular rivalry and head-worn displays , 2010 .
[36] John S. Martin,et al. Convergent and divergent viewing affect luning, visual thresholds, and field-of-view fragmentation in partial binocular overlap helmet-mounted displays , 1994, Defense, Security, and Sensing.