Multi-way Space Partitioning Trees
暂无分享,去创建一个
[1] Steven K. Feiner,et al. Fast object-precision shadow generation for area light sources using BSP trees , 1992, I3D '92.
[2] Bruce F. Naylor,et al. Set operations on polyhedra using binary space partitioning trees , 1987, SIGGRAPH.
[3] M. D. Berg,et al. Binary space partitions for sets of cubes , 1994 .
[4] M. Carter. Computer graphics: Principles and practice , 1997 .
[5] Joseph S. B. Mitchell,et al. Binary space partitions for axis-parallel segments, rectangles, and hyperrectangles , 2001, SCG '01.
[6] John Amanatides,et al. Merging BSP trees yields polyhedral set operations , 1990, SIGGRAPH.
[7] Mark de Berg,et al. Linear Size Binary Space Partitions for Fat Objects , 1995, ESA.
[8] Csaba D. Tóth. Binary space partitions for line segments with a limited number of directions , 2002, SODA '02.
[9] Mark de Berg,et al. New Results on Binary Space Partitions in the Plane , 1997, Comput. Geom..
[10] F. Frances Yao,et al. Optimal binary space partitions for orthogonal objects , 1990, SODA '90.
[11] Csaba D. Tóth. A Note on Binary Plane Partitions , 2001, SCG '01.
[12] John M. Airey,et al. Increasing update rates in the building walkthrough system with automatic model-space subdivision and potentially visible set calculations , 1990 .
[13] Henry Fuchs,et al. On visible surface generation by a priori tree structures , 1980, SIGGRAPH '80.
[14] F. Frances Yao,et al. Efficient binary space partitions for hidden-surface removal and solid modeling , 1990, Discret. Comput. Geom..
[15] Mark de Berg,et al. Computational geometry: algorithms and applications , 1997 .
[16] T. M. Murali,et al. Practical techniques for constructing binary space partitions for orthogonal rectangles , 1997, SCG '97.
[17] 大野 義夫,et al. Computer Graphics : Principles and Practice, 2nd edition, J.D. Foley, A.van Dam, S.K. Feiner, J.F. Hughes, Addison-Wesley, 1990 , 1991 .
[18] Carlo H. Séquin,et al. Visibility preprocessing for interactive walkthroughs , 1991, SIGGRAPH.
[19] T. M. Murali,et al. Binary Space Partitions for Fat Rectangles , 2000, SIAM J. Comput..
[20] Steven K. Feiner,et al. Near real-time shadow generation using BSP trees , 1989, SIGGRAPH '89.
[21] Seth Teller,et al. Visibility Computations in Densely Occluded Polyhedral Environments , 1992 .
[22] Paul G. Spirakis,et al. Algorithms — ESA '95 , 1995, Lecture Notes in Computer Science.