Communities of Practice for Blended Learning: Toward an Integrated Model for LIS Education

LIS programs face the dual challenges of providing quality online education and preparing future professionals to work in blended environments. Blended learning in a classroom community of practice (CoP) supports professional development through active engagement and collaborative learning while simultaneously exposing students to the skills in librarianship, information technology, and instructional design that are needed by blended librarians. This paper presents a CoP model for blended learning as a guide for the design of effective learning environments to foster student growth related to core LIS concepts, practices, values, and leadership skills. The model's application to the design and implementation of one graduate level LIS course is described and discussed, with the aim of providing a basis for assessing its strengths, weaknesses, and value for replication. Student responses to the learning experience indicate that the approach was sufficiently effective to warrant further use and refinement. Keywords: Blended learning, communities of practice, design based research, instructional models, library and information science education, professional development Introduction The ubiquity of the Internet in our daily lives and the array of tools from email to virtual worlds has spawned excitement about the possibilities and wariness about the quality of online teaching and learning. Haythornthwaite et al. (2007) believe that educators are moving away from the debate over face-to-face vs. online and toward a fertile period of new theories, methods, and approaches. Some argue that student demand makes online courses inevitable (Brooks, 2009). LIS education faces the dual challenges of providing quality online education and preparing future professionals to work and provide services in blended environments. While activities combining face-to-face and online activities in libraries predate the use of the term, "blended librarian" dates to 2004 when Bell and Shank proposed this definition: "the blended librarian [is] an academic librarian who combines the traditional skill set of librarianship with the information technologist's hardware/software skills, and the instructional or educational designer's ability to apply technology appropriately in the teachinglearning process" (p. 374). How can LIS curricula provide quality online education and at the same time provide students with opportunities to develop skills in librarianship, information technology, and instructional design? A potentially valuable approach is blended learning in a classroom community of practice (CoP). The CoP framework provides for an integrated model of inquiry learning and social learning within the context of professional community building. Coupled with the use of easy-to-learn technologies (low threshold applications; see Bell & Shank, 2007, p. 99), a CoP blended learning environment allows participants to focus on core knowledge and practices of librarianship (including information technologies) while simultaneously providing the experience of learning through technology-infused instruction. This paper presents a CoP model for blended learning to guide the design of learning environments that foster student growth related to core LIS concepts, practices, values, and leadership skills. It begins with brief discussions of blended learning, theories of social constructivist and adult learning, Wenger's (1998) communities of practice framework, and a comparison of face-to-face and online communication as considerations in the development of the model. We then turn to a description of the model and its application in the design of one required LIS course, Reference & Online Services. The paper ends with an examination of the outcomes of using the model and implications for further research and refinement. Challenges of Blended Learning Blended learning brings benefits and challenges on many levels. …

[1]  William Wresch,et al.  Research in online and blended learning in the business disciplines: Key findings and possible future directions , 2009, Internet High. Educ..

[2]  Linda A. Suskie Assessing Student Learning: A Common Sense Guide , 2004 .

[3]  Joyce Yukawa,et al.  Co-reflection in online learning: Collaborative critical thinking as narrative , 2006, Int. J. Comput. Support. Collab. Learn..

[4]  William Snyder,et al.  Cultivating Communities of Practice: A Guide to Managing Knowledge , 2002 .

[5]  D. Garrison,et al.  Methodological Issues in the Content Analysis of Computer Conference Transcripts , 2007 .

[6]  N. Vaughan Perspectives on Blended Learning in Higher Education , 2007 .

[7]  Rena M. Palloff,et al.  The Virtual Student. A Profile and Guide to Working with Online Learners. The Jossey-Bass Higher and Adult Education Series. , 2003 .

[8]  Rena M. Palloff,et al.  Building Learning Communities in Cyberspace: Effective Strategies for the Online Classroom. Jossey-Bass Higher and Adult Education Series. , 1999 .

[9]  Toni M. Kempler,et al.  The Cambridge Handbook of the Learning Sciences: Motivation and Cognitive Engagement in Learning Environments , 2005 .

[10]  J. Dewey Democracy and education : an introduction to philosophy of education / John Dewey , 1916 .

[11]  E. Wenger Communities of practice: Learning , 1998 .

[12]  Steven J. Bell,et al.  The blended librarian: A blueprint for redefining the teaching and learning role of academic librarians , 2004 .

[13]  Arthur N. Applebee Writing and Reasoning , 1984 .

[14]  E. Wenger,et al.  Communities of Practice in Government: Leveraging Knowledge for Performance , 2003 .

[15]  J. Bruner Acts of meaning , 1990 .

[16]  Herbert H. Clark,et al.  Grounding in communication , 1991, Perspectives on socially shared cognition.

[17]  T. D. Wilson,et al.  Review of: Kuhlthau, Carol Collier. Seeking meaning: a process approach to library and information services. 2nd. ed. Westport, CT: Libraries Unlimited, 2004 , 2004, Inf. Res..

[18]  R. Luppicini Review of computer mediated communication research for education , 2007 .

[19]  Michael J. Prince,et al.  Inductive Teaching and Learning Methods: Definitions, Comparisons, and Research Bases , 2006 .

[20]  Jenny Preece,et al.  Online Communities: Designing Usability and Supporting Sociability , 2000 .

[21]  Ken Bain,et al.  What the Best College Teachers Do , 2004 .

[22]  D. Schoen The Reflective Practitioner , 1983 .

[23]  S. Engel Thought and Language , 1964 .

[24]  Nancy F. Campbell Academic Librarianship by Design; A Blended Librarian’s Guide to the Tools and Techniques , 2008 .

[25]  J. Piaget The Language and Thought of the Child , 1927 .

[26]  Judith S. Olson,et al.  What mix of video and audio is useful for small groups doing remote real-time design work? , 1995, CHI '95.

[27]  G. Leinhardt,et al.  Going the Distance With Online Education , 2006 .

[28]  Peter G. Filene,et al.  The Joy of Teaching: A Practical Guide for New College Instructors , 2005 .

[29]  D. Perkins,et al.  Individual and Social Aspects of Learning , 1998 .

[30]  D. Randy Garrison,et al.  Blended Learning in Higher Education: Framework, Priciples and Guidlines , 2007 .

[31]  D. Randy Garrison,et al.  Critical Inquiry in a Text-Based Environment: Computer Conferencing in Higher Education , 1999, Internet High. Educ..

[32]  Jane Seale,et al.  Reflection on-line or off-line: the role of learning technologies in encouraging students to reflect , 2000, Comput. Educ..

[33]  G. Wells,et al.  "Dialogic Inquiry. Towards a Sociocultural Practice and Theory of Education", Gordon Wells, Cambridge 1999 : [recenzja] / Marta Marchow. , 2001 .

[34]  S. Barab,et al.  Designing system dualities: Characterizing an online professional development community , 2004 .

[35]  Julia Storberg-Walker,et al.  Wenger's Communities of Practice Revisited: A (Failed?) Exercise in Applied Communities of Practice Theory-Building Research , 2008 .

[36]  Heather Huey The Blended Librarian , 2009 .

[37]  Charles R. Severance,et al.  The coming functionality mash-up in Personal Learning Environments , 2008, Interact. Learn. Environ..

[38]  Mike Mimirinis,et al.  Design of Virtual Learning Environments for Deep Learning , 2007 .

[39]  W. Ong,et al.  Orality and Literacy: The Technologizing of the Word , 1985 .

[40]  Bertram C. Bruce,et al.  Theories and models of and for online learning , 2007, First Monday.

[41]  M. Sundberg,et al.  Assessing student learning. , 2002, Cell biology education.

[42]  Caroline Haythornthwaite,et al.  Community Development Among Distance Learners: Temporal and Technological Dimensions , 2006, J. Comput. Mediat. Commun..