The global economic crisis makes it necessary to increase business competitiveness. Lean is a manufacturing philosophy that deserves the attention of employers and their employees, since its objectives are to increase productivity, reduce waste, and optimize available resources. The 5S method is a lean tool that can improve productivity by improving the organization of the workplace. A brief survey of the market showed that there are several organizations dedicated to training and sharing this type of knowledge but only a few of them have digital tools available. Therefore, the use of a digital serious game that helps to understand the 5S method can effectively support an alternative form of learning. This article proposes a serious game that aims to respond to this need. This practical approach encourages the player to learn by trial and error. Information displayed throughout the game enhances learning, without a cognitive overload for the player. The game's evaluation has shown that our approach is efficient and results in the learning of 5S concepts.
[1]
C.V. de Carvalho,et al.
Work in progress - learning through role play games
,
2008,
2008 38th Annual Frontiers in Education Conference.
[2]
David R. Michael,et al.
Serious Games: Games That Educate, Train, and Inform
,
2005
.
[3]
Carlos Vaz de Carvalho,et al.
Serious gaming for experiential learning
,
2011,
2011 Frontiers in Education Conference (FIE).
[4]
Masaaki Imai,et al.
Gemba Kaizen: A Commonsense, Low-Cost Approach to Management
,
1997
.
[5]
James Peterson,et al.
The 5S Pocket Guide
,
1998
.