Evolution of a Instructional Design

This document discusses strategies for using computer-assisted instruction to introduce graduate students in education to research and statistics. The plan's criteria for an ideal learning environment, including individualized self-paced progress, a hierarchy of well-organized and well-articulated goals, and multiple cues leading to goal attainment with feedback mechanisms for each cue, are based on Brunswik's probabilistic theories of human behavior. Pilot studies were done in screen design and in the integration of text, audio, graphics, and even animation. One of the most important objectives in developing a computer-assisted learning environment is giving learners power over how quickly and by what medium they receive knowledge. (Contains 17 references.) (BEW) **********1',AAAA:,:.A:.:,AAAAAAAAAAAAAAA:-.1,-AA,=*.g:;uww**wwwww:: Reproductions supplied by EDRS are the best that can be made from the original document .**),::*:rid.AA::*:',***.:.:AA**AAA:r*****:.******AA4*AAAA**********i * Evolution Of A Instructional Design Abbot L. Packard Glen A. Holmes Jimmie C. Fortune Virginia Polytechnic Institute and State University U S DEPARTMENT Or E DUC AT ION EDUCATIONAL RESOURCES INFORMATION CENTER (ERIC) O This document has been reproduced as received horn Me person or orgam/ation originating a O Minor changes have atton made ,ntouve repiodlicttnn (1,1.141v Points ot view or opinions statt,1 in this document do trot necest.atity ,eprosent ollictal OFril pn,atton ,If pollry PERMISSION TO REPRODUCE THIS MATERIAL Ht-, F3FT-N GRANTED By Abbot L. Packard . . 10 I HF EDIA. AI hrThA, Hi.`,01.1FV-FF, I-Pt Paper presented at the Annual Convention of the American Educational Research Association at San Francisco April 18 22, 1995

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