Systematic Representative Design: A Reply to Commentaries
暂无分享,去创建一个
David C. Jeong | John L. Christensen | S. Read | L. Miller | S. Marsella | S. Shaikh | Liyuan Wang | Traci K. Gillig | C. Godoy | P. Appleby | Charisse L. Corsbie-Massay
[1] Gabriella M. Harari,et al. Sensing sociability: Individual differences in young adults' conversation, calling, texting, and app use behaviors in daily life. , 2020, Journal of personality and social psychology.
[2] David C. Jeong,et al. Bringing the Real World into the Experimental Lab: Technology-Enabling Transformative Designs , 2019, Social-Behavioral Modeling for Complex Systems.
[3] Laura Scherer,et al. The Inference Engine: A Grand Challenge to Address the Context Sensitivity Problem in Social Science Research , 2018 .
[4] S. Read,et al. The Virtual Personalities Neural Network Model: Neurobiological Underpinnings , 2018, Personality Neuroscience.
[5] S. Charles,et al. Let It Go: Lingering Negative Affect in Response to Daily Stressors Is Associated With Physical Health Years Later , 2018, Psychological science.
[6] S. Marsella,et al. Being Bullied in Virtual Environments: Experiences and Reactions of Male and Female Students to a Male or Female Oppressor , 2018, Front. Psychol..
[7] Nicole C. Krämer,et al. Negative Feedback In Your Face: Examining the Effects of Proxemics and Gender on Learning , 2017, IVA.
[8] Stephen J. Read,et al. Virtual Personalities: Using Computational Modeling to Understand Within-Person Variability. , 2017, Journal of research in personality.
[9] Kobus Barnard,et al. Computational temporal interpersonal emotion systems , 2017 .
[10] Nicole C. Krämer,et al. "Is It Just Me?": Evaluating Attribution of Negative Feedback as a Function of Virtual Instructor's Gender and Proxemics , 2017, AAMAS.
[11] H. Riper,et al. Mobile Phone-Based Unobtrusive Ecological Momentary Assessment of Day-to-Day Mood: An Explorative Study , 2016, Journal of medical Internet research.
[12] Michael Madary,et al. Real Virtuality: A Code of Ethical Conduct. Recommendations for Good Scientific Practice and the Consumers of VR-Technology , 2016, Front. Robot. AI.
[13] C. Hoppmann,et al. Ecological Momentary Assessment , 2015 .
[14] Gabriella M. Harari,et al. Capturing Situational Information with Smartphones and Mobile Sensing Methods 1 , 2015 .
[15] Anton Leuski,et al. A Platform for Building Mobile Virtual Humans , 2015, IVA.
[16] A. W. D. Borst,et al. Is it the real deal? Perception of virtual characters versus humans: an affective cognitive neuroscience perspective , 2015, Front. Psychol..
[17] B. de Gelder,et al. Is it the real deal? Perception of virtual characters versus humans: an affective cognitive neuroscience perspective , 2015, Front. Psychol..
[18] J. Kätsyri,et al. A review of empirical evidence on different uncanny valley hypotheses: support for perceptual mismatch as one road to the valley of eeriness , 2015, Front. Psychol..
[19] George Drettakis,et al. Is it possible to use highly realistic virtual reality in the elderly? A feasibility study with image-based rendering , 2015, Neuropsychiatric disease and treatment.
[20] Elias Bareinboim,et al. External Validity: From Do-Calculus to Transportability Across Populations , 2014, Probabilistic and Causal Inference.
[21] P. Shaver,et al. Contributions of attachment theory and research: A framework for future research, translation, and policy , 2013, Development and Psychopathology.
[22] Yuyu Xu,et al. Virtual character performance from speech , 2013, SCA '13.
[23] Karl F. MacDorman,et al. The Uncanny Valley [From the Field] , 2012, IEEE Robotics Autom. Mag..
[24] Richard N. Aslin,et al. The Goldilocks Effect: Human Infants Allocate Attention to Visual Sequences That Are Neither Too Simple Nor Too Complex , 2012, PloS one.
[25] Lynn C. Miller,et al. Socially Optimized Learning in Virtual Environments (SOLVE) , 2011, ICIDS.
[26] Ari Shapiro,et al. Building a Character Animation System , 2011, MIG.
[27] Stacy Marsella,et al. Contextually-Based Utility: An Appraisal-Based Approach at Modeling Framing and Decisions , 2011, AAAI.
[28] Etienne B. Roesch,et al. A Blueprint for Affective Computing: A Sourcebook and Manual , 2010 .
[29] Dmitri Williams,et al. The Mapping Principle, and a Research Framework for Virtual Worlds , 2010 .
[30] JoAnn Difede,et al. Development and early evaluation of the Virtual Iraq/Afghanistan exposure therapy system for combat‐related PTSD , 2010, Annals of the New York Academy of Sciences.
[31] Radoslaw Niewiadomski,et al. Greta: an interactive expressive ECA system , 2009, AAMAS.
[32] Stacy Marsella,et al. Modeling appraisal in theory of mind reasoning , 2008, Autonomous Agents and Multi-Agent Systems.
[33] Stacy Marsella,et al. Modeling self-deception within a decision-theoretic framework , 2008, Autonomous Agents and Multi-Agent Systems.
[34] Stacy Marsella,et al. SmartBody: behavior realization for embodied conversational agents , 2008, AAMAS.
[35] K. Davids,et al. Ecological Validity, Representative Design, and Correspondence Between Experimental Task Constraints and Behavioral Setting: Comment on Rogers, Kadar, and Costall (2005) , 2007 .
[36] J. P. Britton,et al. Studies in Babylonian Lunar Theory: Part I. Empirical Elements for Modeling Lunar and Solar Anomalies , 2007 .
[37] Stacy Marsella,et al. PsychSim: Modeling Theory of Mind with Decision-Theoretic Agents , 2005, IJCAI.
[38] R. Cialdini. The Science of PERSUASION. , 2001 .
[39] I. Bretherton. The Origins of Attachment Theory: John Bowlby and Mary Ainsworth , 1992 .
[40] Stephen J. Read,et al. Traits as Goal-Based Categories: The Importance of Goals in the Coherence of Dispositional Categories , 1990 .
[41] M. Brewer,et al. Principles and Methods of Social Research , 1986 .
[42] M. Lamb,et al. Adolescent mother–infant–father relationships. , 1985 .
[43] James L. McClelland,et al. An interactive activation model of context effects in letter perception: I. An account of basic findings. , 1981 .
[44] John H. Buchanan,et al. Teaching the Process of Science , 1975 .
[45] M. Ainsworth,et al. Attachment, exploration, and separation: illustrated by the behavior of one-year-olds in a strange situation. , 1970, Child development.
[46] E. Brunswik,et al. The Conceptual Framework of Psychology , 1954 .
[47] Stacy Marsella,et al. Virtual Humans: A New Toolkit for Cognitive Science Research , 2013, CogSci.
[48] S. Read,et al. A neural network model of the structure and dynamics of human personality. , 2010, Psychological review.
[49] International Foundation for Autonomous Agents and MultiAgent Systems ( IFAAMAS ) , 2007 .
[50] David V. Pynadath,et al. PsychSim: Agent-based Modeling of Social Interactions and Influence , 2004, ICCM.
[51] Geoffrey J. Dobson. Against Chandrasekhars Interpretation of Newtons Treatment of the Precession of the Equinoxes , 1999 .
[52] Stephen J. Read,et al. On the dynamic construction of meaning: An interactive activation and competition model of social perception. , 1998 .
[53] J. Cacioppo,et al. Communication and persuasion , 1986 .
[54] John T. Cacioppo,et al. The Elaboration Likelihood Model of Persuasion , 1986, Advances in Experimental Social Psychology.
[55] James L. McClelland,et al. An interactive activation model of context effects in letter perception: Part 2. The contextual enhancement effect and some tests and extensions of the model. , 1982, Psychological review.
[56] P. Tannenbaum,et al. Theories of cognitive consistency: a sourcebook. , 1968 .
[57] Archive for History of Exact Sciences , 1960, Nature.
[58] J. Bowlby,et al. A Two-Year-Old Goes to Hospital1 , 1952 .
[59] John Bowlby,et al. Forty-four juvenile thieves: their characters and home-life. , 1944 .
[60] David V. Pynadath,et al. Modeling influence and theory of mind , 2022 .