Exploring Sparse Graphs with Advice (Extended Abstract)

Moving an autonomous agent through an unknown environment is one of the crucial problems for robotics and network analysis. Therefore, it received a lot of attention in the last decades and was analyzed in many different settings. The graph exploration problem is a theoretical and abstract model, where an algorithm has to decide how an agent, also called explorer, moves through a network with n vertices and m edges such that every point of interest is visited at least once. For its decisions, the knowledge of the algorithm is limited by the perception capacities of the explorer. We look at the fixed-graph scenario proposed by Kalyanasundaram and Pruhs (ICALP, 1993), where the explorer starts at a vertex of the network and sees all reachable vertices, their unique names and their distance from the current position.

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