Replay Debugging of Embedded Real-Time Systems: A State of the Art Report
暂无分享,去创建一个
[1] Kang G. Shin,et al. HARTS: a distributed real-time architecture , 1991, Computer.
[2] Jong-Deok Choi,et al. A perturbation-free replay platform for cross-optimized multithreaded applications , 2001, Proceedings 15th International Parallel and Distributed Processing Symposium. IPDPS 2001.
[3] Matthew Telles,et al. The Science of Debugging , 2001 .
[4] Daniel Sundmark,et al. Debugging Using Time Machines Replay Your Embedded Systems History , 2001 .
[5] Barton P. Miller,et al. What are race conditions?: Some issues and formalizations , 1992, LOPL.
[6] Ieee Standard Test Access Port and Boundary-scan Architecture Ieee-sa Standards Board , 2001 .
[7] Jason Gait,et al. A probe effect in concurrent programs , 1986, Softw. Pract. Exp..
[8] Thomas A. Cargill,et al. Cheap hardware support for software debugging and profiling , 1987, ASPLOS.
[9] Richard N. Taylor,et al. Anomaly Detection in Concurrent Software by Static Data Flow Analysis , 1980, IEEE Transactions on Software Engineering.
[10] Thomas J. LeBlanc,et al. A software instruction counter , 1989, ASPLOS III.
[11] Gregory Tassey,et al. Prepared for what , 2007 .
[12] R. A. Volz,et al. Architectural support for debugging and monitoring real-time software , 1989, [1989] Proceedings. EUROMICRO Workshop on Real Time.
[13] Koen De Bosschere,et al. RecPlay: a fully integrated practical record/replay system , 1999, TOCS.
[14] Leslie Lamport,et al. Time, clocks, and the ordering of events in a distributed system , 1978, CACM.
[15] Henrik Thane,et al. Monitoring, Testing and Debugging of Distributed Real-Time Systems , 2000 .
[16] Jeffrey J. P. Tsai,et al. A Noninterference Monitoring and Replay Mechanism for Real-Time Software Testing and Debugging , 1990, IEEE Trans. Software Eng..
[17] stallman-richard-m-cygnus-solutions. Debugging with GDB: The GNU Source-Level Debugger for GDB , 2000 .
[18] Luk Levrouw,et al. Interrupt replay: a debugging method for parallel programs with interrupts , 1994, Microprocess. Microsystems.
[19] Jakob Engblom,et al. Pipeline timing analysis using a trace-driven simulator , 1999, Proceedings Sixth International Conference on Real-Time Computing Systems and Applications. RTCSA'99 (Cat. No.PR00306).
[20] Hans A. Hansson,et al. Testing distributed real-time systems , 2001, Microprocess. Microsystems.
[21] Jacques Chassin de Kergommeaux,et al. Execution replay of parallel procedural programs , 2000, J. Syst. Archit..
[22] Richard H. Carver,et al. Debugging Concurrent Ada Programs by Deterministic Execution , 1991, IEEE Trans. Software Eng..
[23] Hans A. Hansson,et al. Using deterministic replay for debugging of distributed real-time systems , 2000, Proceedings 12th Euromicro Conference on Real-Time Systems. Euromicro RTS 2000.
[24] Stephen J. Fink,et al. The Jalapeño virtual machine , 2000, IBM Syst. J..
[25] Thomas J. LeBlanc,et al. Debugging Parallel Programs with Instant Replay , 1987, IEEE Transactions on Computers.
[26] Jian Xu,et al. Necessary and Sufficient Conditions for Consistent Global Snapshots , 1995, IEEE Trans. Parallel Distributed Syst..
[27] Andrew J. Kornecki,et al. Learning real-time programming concepts through VxWorks lab experiments , 2000, Thirteenth Conference on Software Engineering Education and Training.
[28] Robert H. B. Netzer,et al. Optimal tracing and incremental reexecution for debugging long-running programs , 1994, PLDI '94.
[29] Chinya V. Ravishankar,et al. Monitoring and debugging distributed realtime programs , 1992, Softw. Pract. Exp..