Identifying Necessary Conditions for Open-Ended Evolution through the Artificial Life World of Chromaria
暂无分享,去创建一个
[1] M. Conrad,et al. Evolution experiments with an artificial ecosystem. , 1970, Journal of theoretical biology.
[2] Thomas S. Ray,et al. An Approach to the Synthesis of Life , 1991 .
[3] Mark Juric. An anti-adaptationist approach to genetic algorithms , 1994, Proceedings of the First IEEE Conference on Evolutionary Computation. IEEE World Congress on Computational Intelligence.
[4] Karl Sims,et al. Evolving 3d morphology and behavior by competition , 1994 .
[5] L. Yaeger. Computational Genetics, Physiology, Metabolism, Neural Systems, Learning, Vision, and Behavior or PolyWorld: Life in a New Context , 1997 .
[6] N. Packard,et al. A classification of long-term evolutionary dynamics , 1998 .
[7] Carlo C. Maley,et al. Four steps toward open-ended evolution , 1999 .
[8] J. Holland. Echoing emergence: objectives, rough definitions, and speculations for ECHO-class models , 1999 .
[9] John S. McCaskill,et al. Open Problems in Artificial Life , 2000, Artificial Life.
[10] Alastair Channon,et al. Improving and still passing the ALife test: component-normalised activity statistics classify evolution in geb as unbounded , 2002 .
[11] Robert T. Pennock,et al. The evolutionary origin of complex features , 2003, Nature.
[12] Russell K. Standish,et al. Open-Ended Artificial Evolution , 2002, Int. J. Comput. Intell. Appl..
[13] Charles Ofria,et al. Avida , 2004, Artificial Life.
[14] Alastair Channon,et al. A virtual creatures model for studies in artificial evolution , 2005, 2005 IEEE Congress on Evolutionary Computation.
[15] Evolutionary computation: a unified approach , 2006, GECCO.
[16] Alastair Channon,et al. Unbounded evolutionary dynamics in a system of agents that actively process and transform their environment , 2006, Genetic Programming and Evolvable Machines.
[17] Lee Spector,et al. Division blocks and the open-ended evolution of development, form, and behavior , 2007, GECCO '07.
[18] Kenneth O. Stanley,et al. Compositional Pattern Producing Networks : A Novel Abstraction of Development , 2007 .
[19] Thomas Miconi,et al. The road to everywhere : Evolution, complexity and progress in natural and artificial systems , 2008 .
[20] H. A. Orr,et al. Fitness and its role in evolutionary genetics , 2009, Nature Reviews Genetics.
[21] Kenneth O. Stanley. A Hypercube-Based Indirect Encoding for Evolving Large-Scale Neural Networks , 2009 .
[22] Kenneth O. Stanley,et al. Revising the evolutionary computation abstraction: minimal criteria novelty search , 2010, GECCO '10.
[23] Kenneth O. Stanley,et al. Abandoning Objectives: Evolution Through the Search for Novelty Alone , 2011, Evolutionary Computation.
[24] Joel Lehman,et al. Combining Search-Based Procedural Content Generation and Social Gaming in the Petalz Video Game , 2012, AIIDE.
[25] Kenneth O. Stanley,et al. Evolving multimodal controllers with HyperNEAT , 2013, GECCO '13.