Discovering Petra: Archaeological Analysis in VR

New tools give archaeologists access to formerly inaccessible parts of the archaeological record. The result is a demonstrably improved model for inquiry to pose, and answer, important research questions. We chronicle a collaborative effort (from 1997 to the present) with Petra Great Temple archaeologists to augment traditional analysis approaches. We introduce new archaeological analysis tools that combine novel visualization and interaction techniques within a Cave Automatic Virtual Environment (CAVE).

[1]  Ben Shneiderman,et al.  Designing the User Interface: Strategies for Effective Human-Computer Interaction , 1998 .

[2]  Paul Reilly Data Visualization in Archaeology , 1989, IBM Syst. J..

[3]  Michael D'Zmura,et al.  Color in visual search , 1991, Vision Research.

[4]  Daniel C. Robbins,et al.  Three-dimensional widgets , 1992, I3D '92.

[5]  Ben Shneiderman,et al.  Designing the user interface (2nd ed.): strategies for effective human-computer interaction , 1992 .

[6]  Carolina Cruz-Neira,et al.  Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE , 2023 .

[7]  Kellogg S. Booth,et al.  Fish tank virtual reality , 1993, INTERCHI.

[8]  Farshad Fotouhi,et al.  The SANDBOX: a virtual reality interface to scientific databases , 1994, Seventh International Working Conference on Scientific and Statistical Database Management.

[9]  Randy Pausch,et al.  Virtual reality on a WIM: interactive worlds in miniature , 1995, CHI '95.

[10]  Dennis Proffitt,et al.  Quantifying immersion in virtual reality , 1997, SIGGRAPH.

[11]  Pedro Delicado,et al.  Statistics in archaeology: New directions , 1998 .

[12]  Edward Verbree,et al.  A multi-view VR interface for 3D GIS , 1999, Comput. Graph..

[13]  James T. Enns,et al.  Large Datasets at a Glance: Combining Textures and Colors in Scientific Visualization , 1999, IEEE Trans. Vis. Comput. Graph..

[14]  Joseph J. LaViola,et al.  Immersive VR for Scientific Visualization: A Progress Report , 2000, IEEE Computer Graphics and Applications.

[15]  Eileen Vote,et al.  A New Methodology for Archaeological Analysis: Using Visualization and Interaction to Explore Spatial Links in Excavation Data , 2001 .

[16]  Daniel Acevedo Feliz,et al.  Archaeological data visualization in VR: analysis of lamp finds at the Great Temple of Petra, a case study , 2001, Proceedings Visualization, 2001. VIS '01..

[17]  Ben Shneiderman,et al.  Designing The User Interface , 2013 .