Phase changes in Meta-modelling using the Fractal Dimension

In this paper we are concerned with intelligent agent simulation models which can be used to investigate some of the new aspects of “information-age” conflict. Such models consist of a number of agents which interact locally in order to produce global emergent behaviour. One of the simplest, yet very relevant, examples of such a model is ISAAC, developed by the US Marine Corps Combat Development Centre under the “Project Albert” initiative. 1,2 In this case, modification to the behavioural characteristics of the agents produces significantly different emergent behaviour in terms of the flow of battle and casualties suffered. Some of these behaviours can be surprising, and it is the aim of our work to produce a theory of such processes which helps to explain the types of behaviour to be expected.