Proceedings of the Seventh International Conference on Motion in Games

The Seventh International Conference on Motion in Games (MIG) is being held at the University of Southern California's Institute for Creative Technologies in Los Angeles, California, USA from November 6-8, 2014. MIG 2014 is sponsored by ACM SIGGRAPH, with papers appearing in the ACM digital library. Games have become a very important medium for both education and entertainment. Motion plays a critical role in computer games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to games. Motion is currently studied in many different areas of research, including graphics and animation, game technology, robotics, simulation, computer vision and also physics, psychology, and urban studies. Cross-fertilization between these communities can considerably advance the state of the art in this area. The goal of the Motion in Games conference is to bring together researchers from these various fields to present the most recent results and to initiate collaboration.