A combination of static and stroke gesture with speech for multimodal interaction in a virtual environment
暂无分享,去创建一个
[1] Harry Bunt,et al. Multimodal Human-Computer Communication , 1995, Lecture Notes in Computer Science.
[2] Björn Schuller,et al. Using multimodal interaction to navigate in arbitrary virtual VRML worlds , 2001, Workshop on Perceptive User Interfaces.
[3] Mark Billinghurst,et al. Grasp-Shell vs gesture-speech: A comparison of direct and indirect natural interaction techniques in augmented reality , 2014, 2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
[4] Judy M. Vance,et al. Virtual reality for assembly methods prototyping: a review , 2011, Virtual Reality.
[5] Sharon L. Oviatt,et al. Multimodal Interaction for 2D and 3D Environments , 1999, IEEE Computer Graphics and Applications.
[6] Sylvain Paris,et al. 6D hands: markerless hand-tracking for computer aided design , 2011, UIST.
[7] G. G. Stokes. "J." , 1890, The New Yale Book of Quotations.
[8] Ivan Poupyrev,et al. 3D User Interfaces: Theory and Practice , 2004 .
[9] William H. Press,et al. Numerical recipes in C , 2002 .
[10] Levent Burak Kara,et al. An Image-Based Trainable Symbol Recognizer for Sketch-Based Interfaces , 2004, AAAI Technical Report.
[11] Daniel Sonntag,et al. On-Body IE: A Head-Mounted Multimodal Augmented Reality System for Learning and Recalling Faces , 2013, 2013 9th International Conference on Intelligent Environments.
[12] Alexander Kulik. Building on Realism and Magic for Designing 3D Interaction Techniques , 2009, IEEE Computer Graphics and Applications.
[13] Bernd Fröhlich,et al. Cubic-Mouse-Based Interaction in Virtual Environments , 2000, IEEE Computer Graphics and Applications.
[14] M. Schijven,et al. Systematic review of serious games for medical education and surgical skills training , 2012, The British journal of surgery.
[15] Gang Ren,et al. 3D Marking menu selection with freehand gestures , 2012, 2012 IEEE Symposium on 3D User Interfaces (3DUI).
[16] Richard A. Bolt,et al. “Put-that-there”: Voice and gesture at the graphics interface , 1980, SIGGRAPH '80.
[17] Woontack Woo,et al. A usability study of multimodal input in an augmented reality environment , 2013, Virtual Reality.
[18] Heedong Ko,et al. An Evaluation of an Augmented Reality Multimodal Interface Using Speech and Paddle Gestures , 2006, ICAT.
[19] Yang Li,et al. Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes , 2007, UIST.
[20] A BoltRichard,et al. Put-that-there , 1980 .
[21] Zahira Merchant,et al. Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis , 2014, Comput. Educ..