A similarity algorithm for interactive style imitation
暂无分享,去创建一个
Craig T. Jin | William L. Martens | Alistair Lee McEwan | Aengus Martin | C. Jin | A. McEwan | W. Martens | Aengus Martin
[1] George E. Lewis. Too Many Notes: Computers, Complexity and Culture in Voyager , 2000, Leonardo Music Journal.
[2] Masataka Goto,et al. A Learning-Based Jam Session System that Imitates a Player's Personality Model , 2003, IJCAI.
[3] Robert Tibshirani,et al. The Elements of Statistical Learning: Data Mining, Inference, and Prediction, 2nd Edition , 2001, Springer Series in Statistics.
[4] François Pachet,et al. The Continuator: Musical Interaction With Style , 2003, ICMC.
[5] Anne Laurent,et al. S2MP: Similarity Measure for Sequential Patterns , 2008, AusDM.
[6] Vladimir I. Levenshtein,et al. Binary codes capable of correcting deletions, insertions, and reversals , 1965 .
[7] Jon R Drummond,et al. Understanding Interactive Systems , 2009, Organised Sound.
[8] Shlomo Dubnov,et al. Using Factor Oracles for Machine Improvisation , 2004, Soft Comput..