Viewpoints on learning and education with simulation games
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[1] Donald C. Thatcher. Promoting Learning through Games and Simulations , 1990 .
[2] Ronald L. Vansickle. Designing Simulation Games to Teach Decision-Making Skills , 1978 .
[3] Chris Elgood. Using Management Games , 1991 .
[4] C. Douglas Wetzel,et al. The Effectiveness of Games for Educational Purposes: A Review of Recent Research , 1992 .
[5] Martin Shubik. Games for society, business, and war: Towards a theory of gaming , 1975 .
[6] Ronald L. Vansickle. A Quantitative Review of Research on Instructional Simulation Gaming: A Twenty-Year Perspective , 1986 .
[7] D. Boud,et al. Reflection, turning experience into learning , 1985 .
[8] C. Greenblat. Teaching with Simulation Games: A Review of Claims and Evidence. , 1973 .
[9] Richard D. Duke,et al. Principles and practices of gaming-simulation , 1981 .
[10] R. Jacobs,et al. Simulation and Games in Training and Development , 1987 .
[11] Richard J. Butler,et al. Where are we? , 1988 .
[12] Dany Laveault,et al. Assessing the Impact of Simulation Games on Learning: A Step-by-Step Approach. , 1990 .
[13] Matti Vartiainen,et al. Simulation games as tools for work development, and their psychological bases , 1994 .
[14] M. Bredemeier,et al. The Educational Effectiveness of Simulation Games , 1981 .
[15] Donald C. Thatcher. Experience as Learning: Implications for Training and Operation. , 1990 .
[16] Cathy Greenblat. Designing games and simulations , 1987 .