Processing range data for reverse engineering and virtual reality
暂无分享,去创建一个
Gerd Häusler | Stefan Karbacher | Xavier Laboureux | Nikolaus Schön | G. Häusler | X. Laboureux | Stefan Karbacher | N. Schön
[1] Gerd Häusler,et al. A Non-Linear Subdivision Scheme for Triangle Meshes , 2000, VMV.
[2] Partha Pratim Das,et al. Segmentation of range images , 1992, Pattern Recognit..
[3] Mark Meyer,et al. Implicit fairing of irregular meshes using diffusion and curvature flow , 1999, SIGGRAPH.
[4] Heinrich Niemann,et al. Principles of 3d Image Analysis and Synthesis , 2000 .
[5] Paul J. Besl,et al. A Method for Registration of 3-D Shapes , 1992, IEEE Trans. Pattern Anal. Mach. Intell..
[6] Gabriel Taubin,et al. A signal processing approach to fair surface design , 1995, SIGGRAPH.
[7] Ramesh C. Jain,et al. Invariant surface characteristics for 3D object recognition in range images , 1985, Comput. Vis. Graph. Image Process..
[8] Marc Levoy,et al. A volumetric method for building complex models from range images , 1996, SIGGRAPH.
[9] Marc Levoy,et al. Zippered polygon meshes from range images , 1994, SIGGRAPH.
[10] Marc Levoy,et al. The digital Michelangelo project: 3D scanning of large statues , 2000, SIGGRAPH.
[11] Tony DeRose,et al. Surface reconstruction from unorganized points , 1992, SIGGRAPH.
[12] Tony DeRose,et al. Multiresolution analysis for surfaces of arbitrary topological type , 1997, TOGS.