The Slicing Extent Technique for Ray Tracing: Isolating Sparse and Dense Areas

S, AND BOOK CONTRIBUTIONS [B–1] Sudhanshu Kumar Semwal, The Slicing Extent Technique for Fast Ray Tracing, Dissertation Abstract published in Computer Graphics, Vol. 2, No. 2, pp. 88-89, April (1988). [B–2] Sudhanshu K. Semwal, with Scot Tharne Refsland et. al. Virtual Great Barrier Reef: A Theoretical Approach Towards and Evolving Interactive VR Environment using a Distributed DOME and CAVE System, A book on Virtual Worlds based upon distinguished papers awarded in VW98 conference, edited by Jean-Claude Heudin, and Yaneer Bar Yam entitled Virtual Worlds Synthetic Universe, Digital Life, and Complexity published by Perseus Books, contains the Scan&Track virtual environment being developed at my University, pp. 161-164, ISBN 0-7382-0050-6 (1999). [B–3] Sudhanshu K. Semwal, L. Ted Ryder, Keith Seyler, Color and Texture Correlate data, pp. 1-6 in Visual Cues by Peter R. Keller and Mary M. Keller, IEEE Computer Society Press. (1993).

[1]  S. Semwal The slicing extent technique for fast ray tracing , 1987 .

[2]  Douglas E. Dow,et al.  Fast techniques for mixing and control of Motion Units for human animation , 1994 .

[3]  S.K. Semwal Solving general intersection problem, sorting and 3D containment problem , 1989, Eighth Annual International Phoenix Conference on Computers and Communications. 1989 Conference Proceedings.

[4]  Hammad Qureshi Contributions , 1974, Livre Blanc de la Recherche en Mécanique.