Visual attention in 3D video games
暂无分享,去创建一个
[1] E. Farmer,et al. Visual search through color displays: Effects of target-background similarity and background uniformity , 1980, Perception & psychophysics.
[2] A. Treisman,et al. A feature-integration theory of attention , 1980, Cognitive Psychology.
[3] A. L. Yarbus. Eye Movements During Perception of Complex Objects , 1967 .
[4] James R. Bergen,et al. Parallel versus serial processing in rapid pattern discrimination , 1983, Nature.
[5] M D'Zmura,et al. Detection of contrary chromatic change. , 1994, Journal of the Optical Society of America. A, Optics, image science, and vision.
[6] Jeremy M. Wolfe,et al. Guided Search 3.0 , 1997 .
[7] A L Nagy,et al. Visual search for color differences with foveal and peripheral vision. , 1990, Journal of the Optical Society of America. A, Optics and image science.
[8] Hans-Peter Seidel,et al. Perception-guided global illumination solution for animation rendering , 2001, SIGGRAPH.
[9] Alan Chalmers,et al. Selective quality rendering by exploiting human inattentional blindness: looking but not seeing , 2002, VRST '02.
[10] C Bundesen,et al. Color segregation and visual search , 1983, Perception & psychophysics.
[11] C. Chabris,et al. Gorillas in Our Midst: Sustained Inattentional Blindness for Dynamic Events , 1999, Perception.
[12] Richard M Shiffrin,et al. Confusion and compensation in visual perception: effects of spatiotemporal proximity and selective attention. , 2005, Journal of experimental psychology. Human perception and performance.
[13] Veronica Sundstedt,et al. Top-Down Visual Attention for Efficient Rendering of Task Related Scenes , 2004, VMV.
[14] V. Lakshminarayanan,et al. Basic and Clinical Applications of Vision Science , 1997, Documenta Ophthalmologica Proceedings Series.
[15] R. Carter. Visual search with color. , 1982, Journal of experimental psychology. Human perception and performance.
[16] Donald P. Greenberg,et al. Spatiotemporal sensitivity and visual attention for efficient rendering of dynamic environments , 2001, TOGS.
[17] Fabio Pellacini,et al. Perceptually-driven decision theory for interactive realistic rendering , 2003, TOGS.
[18] Carol O'Sullivan,et al. Collisions and attention , 2004, APGV '04.
[19] C. Koch,et al. A saliency-based search mechanism for overt and covert shifts of visual attention , 2000, Vision Research.
[20] L. G. Williams,et al. The effect of target specification on objects fixated during visual search , 1966 .
[21] Hans-Peter Seidel,et al. Perceptually Guided Corrective Splatting , 2001, Comput. Graph. Forum.
[22] S. Smith,et al. Color coding and visual search. , 1962, Journal of experimental psychology.
[23] Karol Myszkowski,et al. Perception-based global illumination, rendering, and animation techniques , 2002, SCCG '02.
[24] A. Nagy,et al. Critical color differences determined with a visual search task. , 1990, Journal of the Optical Society of America. A, Optics and image science.
[25] Alan Chalmers,et al. Detail to Attention: Exploiting Visual Tasks for Selective Rendering , 2003, Rendering Techniques.
[26] Allen Allport,et al. Visual attention , 1989 .
[27] B. Green,et al. Color coding in a visual search task. , 1956, Journal of experimental psychology.
[28] S Ullman,et al. Parallel and serial processes in motion detection. , 1987, Science.