Adding Aspects of "Implicit Creation" to the Authoring Process in Interactive Storytelling
暂无分享,去创建一个
[1] Ido Iurgel,et al. Cyranus - An Authoring Tool for Interactive Edutainment Applications , 2006, Edutainment.
[2] Woontack Woo,et al. Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings , 2008, Edutainment.
[3] Brian Magerko,et al. Scribe: A Tool for Authoring Event Driven Interactive Drama , 2006, TIDSE.
[4] Matthias Stifter,et al. U-Create: Creative Authoring Tools for Edutainment Applications , 2006, TIDSE.
[5] Michael Mateas,et al. Expressive AI: A Hybrid Art and Science Practice , 2001, Leonardo.
[6] Ruth Aylett,et al. Solving the Narrative Paradox in VEs - Lessons from RPGs , 2003, IVA.
[7] Stefan Göbel,et al. Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006 , 2006, TIDSE.
[8] Erner Grimm,et al. Little Red Cap , 1964 .
[9] Ulrike Spierling. 'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents , 2008, Trans. Edutainment.
[10] David Herman,et al. Story Logic: Problems and Possibilities of Narrative , 2002 .
[11] Tony Curzon Price,et al. Emergence: From Chaos to Order by John H. Holland , 1998, J. Artif. Soc. Soc. Simul..
[12] Andrew Stern,et al. Procedural Authorship: A Case-Study Of the Interactive Drama Façade , 2005 .
[13] Fred Charles,et al. Planning formalisms and authoring in interactive storytelling , 2003 .
[14] Ellen Thaler. „Schau mir in die Augen, Kleines!”︁ , 1997 .
[15] Wolfgang Müller,et al. Towards Accessible Authoring Tools for Interactive Storytelling , 2006, TIDSE.
[16] Celia Pearce. Sims, BattleBots, Cellular Automata God and Go - A Conversation with Will Wright , 2002, Game Stud..
[17] R. Aylett. Narrative in Virtual Environments - Towards Emergent Narrative , 1999 .
[18] Ana Paiva,et al. FearNot! - An Experiment in Emergent Narrative , 2005, IVA.
[19] Ido Iurgel,et al. Pre-conference Demo Workshop "Little Red Cap": The Authoring Process in Interactive Storytelling , 2006, TIDSE.