Key Factors in Designing In-Flight Entertainment Systems
暂无分享,去创建一个
[1] Gregor Schiele,et al. Consistency management for interactive peer-to-peer-based systems , 2010, SimuTools.
[2] N.R. Diaz,et al. Wideband channel characterization for wireless communications inside a short haul aircraft , 2004, 2004 IEEE 59th Vehicular Technology Conference. VTC 2004-Spring (IEEE Cat. No.04CH37514).
[3] Matthew B. Parkinson,et al. Using Designing for Human Variability to optimize Aircraft eat Layout , 2009 .
[4] L. Vahala,et al. Wireless network simulation in aircraft cabins , 2004, IEEE Antennas and Propagation Society Symposium, 2004..
[5] David Malone,et al. 802.11 wireless LAN multiplayer game capacity and optimization , 2009, 2009 8th Annual Workshop on Network and Systems Support for Games (NetGames).
[6] Krishna Kant,et al. Characterization of Ultra Wideband Channel in Data Centers , 2007, Networking.
[7] Antoine Beugnard,et al. Adaptable client-server architecture for mobile multiplayer games , 2010, SimuTools.
[8] C. P. Niebla. Coverage and capacity planning for aircraft in-cabin wireless heterogeneous networks , 2003, 2003 IEEE 58th Vehicular Technology Conference. VTC 2003-Fall (IEEE Cat. No.03CH37484).
[9] Alessandro Anzaloni,et al. Searching content on peer-to-peer networks for in-flight entertainment , 2011, 2011 Aerospace Conference.
[10] Ralf Lehnert,et al. Broadband powerline communications networks : network design , 2004 .
[11] Michel Bousquet,et al. Satellite system performance assessment for In-Flight Entertainment and Air Traffic Control , 2007, Space Commun..
[12] Peter Vink,et al. Aircraft Interior Comfort and Design , 2011 .
[13] K. Balcombe,et al. Consumer willingness to pay for in-flight service and comfort levels: A choice experiment , 2009 .
[14] Pascal Berthou,et al. Investigating Several Wireless Technologies to Build a Heteregeneous Network for the In-Flight Entertainment System inside an Aircraft Cabin , 2010, 2010 6th International Conference on Wireless and Mobile Communications.
[15] Philip Constantinou,et al. Propagation Measurements and Comparison with EM Techniques for In-Cabin Wireless Networks , 2009, EURASIP J. Wirel. Commun. Netw..
[16] A. Stephens,et al. Wi-Fi (802.11b) and Bluetooth: enabling coexistence , 2001, IEEE Netw..
[17] Massimo De Sanctis,et al. Evolution of aeronautical communications for personal and multimedia services , 2003, IEEE Commun. Mag..
[18] Yu-Hern Chang,et al. The effect of aviation safety education on passenger cabin safety awareness , 2009 .
[19] Yanghee Choi,et al. Traffic characteristics of a massively multi-player online role playing game , 2005, NetGames '05.
[20] Jeremy Dick,et al. Requirements Engineering , 2002, Springer International Publishing.
[21] Fariba Alamdari,et al. Airline in-flight entertainment: the passengers’ perspective , 1999 .
[22] Ralph Young,et al. The requirements engineering handbook , 2003 .
[23] Cheng-Yuan Chang,et al. Active Noise Control in Headsets by Using a Low-Cost Microcontroller , 2011, IEEE Transactions on Industrial Electronics.
[24] Safak Aksoy,et al. AIRLINE SERVICES MARKETING BY DOMESTIC AND FOREIGN FIRMS: DIFFERENCES FROM THE CUSTOMERS' VIEWPOINT , 2003 .
[25] Hao Liu. In-Flight Entertainment System: State of the Art and Research Directions , 2007 .
[26] Hao Liu,et al. In-Flight Entertainment System: State of the Art and Research Directions , 2007, Second International Workshop on Semantic Media Adaptation and Personalization (SMAP 2007).
[27] Jae Doo Huh,et al. Design issues towards a high performance wireless USB device , 2008, 2008 IEEE International Conference on Ultra-Wideband.
[28] Pascal Berthou,et al. A New Wireless Architecture for In-Flight Entertainment Systems Inside Aircraft Cabin , 2011 .
[29] Jun Hu,et al. Embedding gesture recognition into airplane seats for in-flight entertainment , 2011, J. Ambient Intell. Humaniz. Comput..
[30] Gwm Matthias Rauterberg,et al. Context-aware in-flight entertainment system , 2007 .
[31] Neal Leavitt. For Wireless USB, the Future Starts Now , 2007, Computer.
[32] Abdul Malik Khan. Communication abstraction for data synchronization in distributed virtual environments : application to multiplayer games on mobile phones. (Abstraction de communication pour la synchronisation de données dans les systèmes virtuels et répartis : application aux jeux multijoueurs sur téléphone portab , 2010 .
[33] Haydn A. Thompson. Wireless and Internet communications technologies for monitoring and control , 2004 .
[34] Consumer attitudes toward in-flight shopping , 2011 .
[35] Yim-Fun Hu,et al. Advances of aeronautical communications in the EU framework , 2004, Int. J. Satell. Commun. Netw..
[36] Wei Chen,et al. Sleeping Posture Analysis of Economy Class Aircraft Seat , 2009 .
[37] Gerhard Tröster,et al. Unobtrusive physiological monitoring in an airplane seat , 2009, Personal and Ubiquitous Computing.