High performance computing for computer graphics and visualisation : proceedings of the International Workshop on High Performance Computing for Computer Graphics and Visualisation, Swansea, 3-4 July 1995

I Introduction.- A Survey of Parallel Algorithms for Graphics and Visualization.- Known and Potential High Performance Computing Applications in Computer Graphics and Visualization.- II High Performance Rendering.- GRAMMY: High Performance Graphics Using Graphics Memories.- Assisting the Design and Optimisation of High Quality Parallel Renderers.- A Classification Scheme for Rendering Algorithms on Parallel Computers.- Hybrid Scheduling for Efficient Ray Tracing of Complex Images.- Scan-Line Methods for Parallel Rendering.- III High Performance Volume Graphics.- A Modular Massively Parallel Processor for Volumetric Visualisation Processing.- A Load Balancing Scheme for Parallelizing Hierarchical Splatting on a MPP System with a Non-Uniform Memory Access Architecture.- Shared-Memory Multiprocessor Implementation of Voxelisation for Volume Visualization.- IV High Performance Animation and Visualisation.- Parallel Processing for Photo-Realistic Emergency Lighting Visualisation.- Parallel Motion Synthesis.- Dynamic Terrain Generation Based on Multifractal Techniques.- V High Performance Virtual Environments.- Collaborative and Interactive Visualization in a Distributed High Performance Software Environment.- Sharing Visualization Experiences Among Remote Virtual Environments.- Performance Models of Interactive, Immersive Visualization for Scientific Applications.- VI High Performance Graphics Tools.- Configuration Management of Distributed Applications and Services.- Extensions to Linda for Graphical Applications.- Glossary of Graphics, Visualisation and High Performance Computing Terms.- Author Index.