G-EXO, a modular exoskeleton as multi purpose multi media interface

In this paper our experience in the realization and use of exoskeleton devices as multimodal man-machine interfaces is discussed. Even with the introduction of advanced vision-based techniques, the exoskeleton remains one of the best solutions for acquisition of moving human figures for medical analysis, movement analysis, dance, or to realize special effects in movies, and videos as man/animation interaction. The last realization of an exoskeleton is described and also the applications used to test it.

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