Game-based cache allocation strategy for ICN slicing

To reduce the delay of content acquisition, this paper proposes a game-based cache allocation strategy in the Information-Centric Network (ICN) slice. The cache resource allocation of different mobile virtual network operators (MVNOs) is modeled as a non-cooperative game model. The Newton iterative method is used to solve this problem, and the cache space allocated by the base station for each MVNO is obtained. Finally, the Nash equilibrium solution is obtained. Simulation results show that the proposed algorithm can reduce the delay.