Demand Characteristics of a Questionnaire Used to Assess Motion Sickness in a Virtual Environment

The experience of motion sickness in a virtual environment may be measured through pre- and post-experiment self-reported questionnaires such as the Simulator Sickness Questionnaire (SSQ). Although research provides converging evidence that users of virtual environments can experience motion sickness, there have been no controlled studies to determine to what extent the user’s subjective response is a demand characteristic resulting from pre- and post-test measures. In this study, subjects were given either SSQ’s both pre and post virtual environment immersion, or only post immersion. This technique was used to test for contrast effects due to demand characteristics in which administration of the questionnaire itself suggests to the participant that the virtual environment may produce motion sickness. Results indicate that reports of motion sickness after immersion in a virtual environment are much greater when both pre and post questionnaires are given than when only a post test questionnaire is used. The implications for assessments of motion sickness in virtual environments are discussed.

[1]  W. Andrew,et al.  LO, and A. , 1988 .

[2]  J Singer,et al.  The consent form as a possible cause of side effects , 1987, Clinical pharmacology and therapeutics.

[3]  Irving Kirsch,et al.  Response expectancy as a determinant of experience and behavior. , 1985 .

[4]  Michael E. McCauley,et al.  Cybersickness: Perception of Self-Motion in Virtual Environments , 1992, Presence: Teleoperators & Virtual Environments.

[5]  Richard H. Y. So,et al.  Effects of Navigation Speed on Motion Sickness Caused by an Immersive Virtual Environment , 2001, Hum. Factors.

[6]  W. Bles,et al.  Motion sickness. , 2000, Current opinion in neurology.

[7]  Irving Kirsch,et al.  Specifying nonspecifics: Psychological mechanisms of placebo effects. , 1997 .

[8]  R S Kennedy,et al.  Postural and performance changes following exposures to flight simulators. , 1993, Aviation, space, and environmental medicine.

[9]  N. Schwarz Self-reports: How the questions shape the answers. , 1999 .

[10]  M. Orne On the social psychology of the psychological experiment: With particular reference to demand characteristics and their implications. , 1962 .

[11]  Jennifer E. Fowlkes,et al.  Simulator Sickness Is Polygenic and polysymptomatic: Implications for Research , 1992 .

[12]  H. Beecher,et al.  The powerful placebo. , 1955, Journal of the American Medical Association.

[13]  R. Rosenthal,et al.  On the social psychology of the psychological experiment: the experimenter's hypothesis as unintended determinant of experimental results. , 1963, American scientist.

[14]  George L. Engel,et al.  The Task of Medicine: Dialogue at Wickenburg , 2008 .

[15]  W. Brown,et al.  The Placebo Effect: An Interdisciplinary Exploration , 1997 .

[16]  Jacob Cohen Statistical Power Analysis for the Behavioral Sciences , 1969, The SAGE Encyclopedia of Research Design.

[17]  John R. Wilson,et al.  Health and Safety Implications of Virtual Environments: Measurement Issues , 1997, Presence: Teleoperators & Virtual Environments.

[18]  S. Hampson,et al.  The role of expectancies in the placebo effect and their use in the delivery of health care: a systematic review. , 1999, Health technology assessment.

[19]  Robert B. Welch,et al.  Kinesthetic Compensation for Misalignment of Teleoperator Controls through Cross-Modal Transfer of Movement Coordinates , 2002 .

[20]  Elizabeth F. Loftus,et al.  Demand characteristics, treatment rationales, and cognitive therapy for depression. , 2002 .

[21]  Norman E. Lane,et al.  Profile Analysis of Simulator Sickness Symptoms: Application to Virtual Environment Systems , 1992, Presence: Teleoperators & Virtual Environments.

[22]  Wayne B Jonas,et al.  Deconstructing the Placebo Effect and Finding the Meaning Response , 2002, Annals of Internal Medicine.

[23]  Arthur K. Shapiro,et al.  A contribution to a history of the placebo effect , 2007 .

[24]  R. Rosenthal,et al.  Clever Hans : the horse of Mr. Von Osten , 1911 .

[25]  Bernard D. Adelstein,et al.  Sensor spatial distortion, visual latency, and update rate effects on 3D tracking in virtual environments , 1999, Proceedings IEEE Virtual Reality (Cat. No. 99CB36316).

[26]  Irving Kirsch,et al.  The placebo effect as a conditioned response: Failures of the “litmus test” , 1991, Behavioral and Brain Sciences.

[27]  Ron Spielman,et al.  Persuasion and Healing , 2000 .

[28]  Robert S. Kennedy,et al.  Simulator Sickness Questionnaire: An enhanced method for quantifying simulator sickness. , 1993 .

[29]  D. Paulhus Measurement and control of response bias. , 1991 .

[30]  D. Zeltzer,et al.  Simplifying the Programming of Intelligent Environments , 2009 .