Gesture and Action Discovery for Evaluating Virtual Environments with Semi-Supervised Segmentation of Telemetry Records
暂无分享,去创建一个
Niklas Elmqvist | Andrea Batch | Kyungjun Lee | Hanuma Teja Maddali | N. Elmqvist | H. Maddali | Kyungjun Lee | A. Batch
[1] H. Reis,et al. Handbook of Research Methods in Social and Personality Psychology: Author Index , 2013 .
[2] Eamonn J. Keogh,et al. Scaling up dynamic time warping for datamining applications , 2000, KDD '00.
[3] David S. Matteson,et al. ecp: An R Package for Nonparametric Multiple Change Point Analysis of Multivariate Data , 2013, 1309.3295.
[4] David S. Matteson,et al. A Nonparametric Approach for Multiple Change Point Analysis of Multivariate Data , 2013, 1306.4933.
[5] Daniel Vogel,et al. Applying the Cumulative Fatigue Model to Interaction on Large, Multi-Touch Displays , 2018, PerDis.
[6] Lorenzo Torresani,et al. Detect-and-Track: Efficient Pose Estimation in Videos , 2017, 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition.
[7] Luc Van Gool,et al. Thin-Slicing Network: A Deep Structured Model for Pose Estimation in Videos , 2017, 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[8] Lei Liu,et al. Modeling Object Pursuit for Desktop Virtual Reality , 2012, IEEE Transactions on Visualization and Computer Graphics.
[9] Daniel Müllner,et al. fastcluster: Fast Hierarchical, Agglomerative Clustering Routines for R and Python , 2013 .
[10] Yaser Sheikh,et al. OpenPose: Realtime Multi-Person 2D Pose Estimation Using Part Affinity Fields , 2018, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[11] Radu-Daniel Vatavu,et al. KeyTime: Super-Accurate Prediction of Stroke Gesture Production Times , 2018, CHI.
[12] Martial Hebert,et al. The Pose Knows: Video Forecasting by Generating Pose Futures , 2017, 2017 IEEE International Conference on Computer Vision (ICCV).
[13] Danai Koutra,et al. Glance: rapidly coding behavioral video with the crowd , 2014, UIST.
[14] Li Wei,et al. Experiencing SAX: a novel symbolic representation of time series , 2007, Data Mining and Knowledge Discovery.
[15] Varun Ramakrishna,et al. Convolutional Pose Machines , 2016, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[16] Daniel Vogel,et al. Estimating the Perceived Difficulty of Pen Gestures , 2011, INTERACT.
[17] Jürgen Schmidhuber,et al. Long Short-Term Memory , 1997, Neural Computation.
[18] Abigail Sellen,et al. A comparison of input devices in element pointing and dragging tasks , 1991, CHI.
[19] Karrie Karahalios,et al. VCode and VData: illustrating a new framework for supporting the video annotation workflow , 2008, AVI '08.
[20] Alvin Jude,et al. Models for Rested Touchless Gestural Interaction , 2015, SUI.
[21] Philip L. Smith,et al. Quantitative Coding of Negotiation Behavior , 2004 .
[22] Allen Newell,et al. The psychology of human-computer interaction , 1983 .
[23] Michael Lam,et al. Unsupervised Video Summarization with Adversarial LSTM Networks , 2017, 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[24] Karthik Ramani,et al. Modeling Cumulative Arm Fatigue in Mid-Air Interaction based on Perceived Exertion and Kinetics of Arm Motion , 2017, CHI.
[25] Brandon Burr,et al. VACA: a tool for qualitative video analysis , 2006, CHI Extended Abstracts.
[26] Shumin Zhai,et al. Human Action Laws in Electronic Virtual Worlds: An Empirical Study of Path Steering Performance in VR , 2004, Presence: Teleoperators & Virtual Environments.
[27] Takeo Kanade,et al. Panoptic Studio: A Massively Multiview System for Social Interaction Capture , 2016, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[28] Xiaowei Zhou,et al. Sparseness Meets Deepness: 3D Human Pose Estimation from Monocular Video , 2015, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[29] Luc Van Gool,et al. Creating Summaries from User Videos , 2014, ECCV.