Efficiency in Repeated Games Revisited: The Role of Private Strategies (with M. Kandori)

Most theoretical or applied research on repeated games with imperfect monitoring has restricted attention to public strategies; strategies that only depend on history of publicly observable signals, and perfect public equilibrium (PPE); sequential equilibrium in public strategies. The present paper sheds light on the role of private strategies; strategies that depend on players' own actions in the past as well as observed public signals. Our main finding is that players can sometimes make better use of information by using private strategies and efficiency in repeated games can often be drastically improved. We illustrate this for both games with a small signal space (Anti-folk theorem example) and games with a large signal space, for which the Folk Theorem holds. Our private strategy can be regarded as a machine which consists of two states. We provide two di erent characterizations of our two-state machine equilibrium for general two-person repeated games with imperfect public monitoring.

[1]  D. Fudenberg,et al.  Efficiency and Observability with Long-Run and Short-Run Players , 1994 .

[2]  Ehud Lehrer,et al.  Internal correlation in repeated games , 1991 .

[3]  Ichiro Obara,et al.  Belief-Based Equilibria in the Repeated Prisoners' Dilemma with Private Monitoring , 2002, J. Econ. Theory.

[4]  Ichiro Obara Repeated Games with Imperfect Public Monitoring , 2003 .

[5]  Ichiro Obara Private Strategy and Efficiency: Repeated Partnership Games Revisited , 2000 .

[6]  E. Stacchetti,et al.  Towards a Theory of Discounted Repeated Games with Imperfect Monitoring , 1990 .

[7]  D. Fudenberg,et al.  Digitized by the Internet Archive in 2011 with Funding from Working Paper Department of Economics the Folk Theorem with Imperfect Public Information , 2022 .

[8]  R. Porter,et al.  NONCOOPERATIVE COLLUSION UNDER IMPERFECT PRICE INFORMATION , 1984 .

[9]  Kandori Michihiro,et al.  Randomization, communication, and efficiency in repeated games with imperfect public monitoring , 2003 .

[10]  R. Radner Repeated Partnership Games with Imperfect Monitoring and No Discounting , 1986 .

[11]  George J. Mailath,et al.  Private Strategies in Finitely Repeated Games with Imperfect Public Monitoring , 2001 .

[12]  Michihiro Kandori,et al.  Introduction to Repeated Games with Private Monitoring , 2002, J. Econ. Theory.

[13]  Jeffrey C. Ely,et al.  A Robust Folk Theorem for the Prisoner's Dilemma , 2002, J. Econ. Theory.

[14]  Michele Piccione,et al.  The Repeated Prisoner's Dilemma with Imperfect Private Monitoring , 2002, J. Econ. Theory.

[15]  Michihiro Kandori Check Your Partners' Behavior by Randomization: New Efficiency Results on Repeated Games with Imperfect Monitoring , 1999 .

[16]  David Pearce,et al.  Information and timing in repeated partnerships , 1991 .

[17]  Stephen Morris,et al.  Repeated Games with Almost-Public Monitoring , 2002, J. Econ. Theory.

[18]  Elchanan Ben-Porath,et al.  Communication in repeated games with costly monitoring , 2003, Games Econ. Behav..

[19]  Robert J . Aumann,et al.  28. Mixed and Behavior Strategies in Infinite Extensive Games , 1964 .

[20]  R. Radner,et al.  An Example of a Repeated Partnership Game with Discounting and with Uniformly Inefficient Equilibria , 1986 .

[21]  Jeffrey C. Ely,et al.  Belief-free Equilibria in Repeated Games , 2005 .