The ABDADA distributed minimax search algorithm
暂无分享,去创建一个
[1] Bruce W. Suter,et al. A parallel alpha/beta tree searching algorithm , 1989, Parallel Comput..
[2] Jonathan Schaeffer,et al. Multiprocessor tree-search experiments , 1986 .
[3] E. W. Felten,et al. Chess on a hypercube , 1988, C3P.
[4] Bradley C. Kuszmaul,et al. The STARTECH Massively-Parallel Chess Program , 1995, J. Int. Comput. Games Assoc..
[5] Oliver Vornberger,et al. Distributed game tree search , 1990 .
[6] T. Anthony Marsland,et al. Parallel Search of Strongly Ordered Game Trees , 1982, CSUR.
[7] Fred Popowich,et al. Parallel Game-Tree Search , 1985, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[8] Alexander Reinefeld,et al. An Improvement to the Scout Tree Search Algorithm , 1983, J. Int. Comput. Games Assoc..
[9] Monty Newborn,et al. Unsynchronized Iteratively Deepening Parallel Alpha-Beta Search , 1988, IEEE Trans. Pattern Anal. Mach. Intell..
[10] Judea Pearl,et al. Asymptotic Properties of Minimax Trees and Game-Searching Procedures , 1980, Artif. Intell..
[11] Bradley C. Kuszmaul,et al. Synchronized MIMD computing , 1994 .
[12] Carl Ebeling,et al. Pattern Knowledge and Search: The SUPREM Architecture , 1989, Artif. Intell..
[13] Niklaus Wirth,et al. Algorithms and Data Structures , 1989, Lecture Notes in Computer Science.
[14] Jonathan Schaeffer,et al. Distributed Game-Tree Searching , 1989, J. Parallel Distributed Comput..
[15] T. A. Marsland,et al. A Review of Game-Tree Pruning , 1986, J. Int. Comput. Games Assoc..