Virtual Reality Simulation in Human Applied Kinetics and Ergo Physiology
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Virtual reality is today an excellent tool for a full simulated experience in a modern environment where any researcher or any individual scientist may work with vital experimental environments or use parameters that sometimes does not really exist. It is already a vital step for the future of science and for the modern experiment. Ergo physiology today has many applications for research. We can find new unknown parameters for the human body searching biokinetics and ergo physiology, and it is time to use modern technologies and applications. The vital issues discussed in this chapter may offer many applications for human kinetics and movement and may also discuss biokinetics research using the physical laws and parameters in various biokinetics and physiology fields. INTRODUCTION Virtual reality is today an important part of modern scientific methodology and research, using modern high-speed computers of lately designed technologies for research and simulation in various scientific fields such as ergo physiology and biokinetics. This is a new field in contemporary science, methodology, and experimentation, and we can recognize that during the past years, it has continued with great success. An important field using this new way of research is the simulation of human movement in ergo physiology and applied biokinetics science. Virtual reality is very useful for researchers in these fields because they can have simulations of the physical human body at any time they want for study or experimentation. Chapter 4.3 Virtual Reality Simulation in Human Applied Kinetics and Ergo Physiology Bill Ag. Drougas ATEI Education Institute of Epirus, Greece Copyright © 2009, IGI Global, distributing in print or electronic forms without written permission of IGI Global is prohibited. 1126 Virtual Reality Simulation in Human Applied Kinetics and Ergo Physiology
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